Hello!
Yesterday someone reported a bug in my Martial Village MOD. They had a certain issue when importing. I managed to reproduce the issue as following:
Location: Modded Village
ISSUE: When you save up your game with any of your squad members in certain buildings within this village and you IMPORT the game, apparently your squad overwrites the building's default residents and make them spawn somewhere else (if other buildings are available). This changes the overall distribution of the village, and makes the building where your squad spawned purchasable.
Please note that this issue doesn't appear when Loading an already saved game, only when you IMPORT your game on that save.
My guess this is related to how the game run its routines with import.
Solution (workaround): I found that if I save my game with my squad members outside any buildings of the village, then when I import the default residents of the town spawn normally in their designated buildings.
[0.98.53] IMPORTING - Squad overwrites resident spawn
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