[FIXED?] Crash when placing skins storage [0.99.30]
Posted: Wed Dec 05, 2018 9:56 am
When I place a blueprint for a Storage: Skins outside on the ground on this save file, it crashes a few seconds after leaving build mode. If I wait unpaused for a bit before placing it, the crash does not occur, and it also doesn't seem to happen with other buildings (though I haven't tested them exhaustively).
Perhaps related to this recent building placement crash?
viewtopic.php?f=9&t=14250
I am using two small mods: 256 Recruitment Limit and More Names. Just to be safe, I tried it without them checked, and it still happened.
I am using an Nvidia card if that matters, but I replaced the driver with one that doesn't crash a long time ago, so I doubt this is related.
I verified my game files, which did find some problems, but the crash still happens afterward.
The quicksave is too big to attach so here's a Google Drive link: https://drive.google.com/open?id=1m5ACo ... mElFkKjDxH
There was only a crashdump for 0.99.28, not .29 or .30, so I just included that.
Update: When trying to quicksave over this save it says "Failed to save game". Deleting the quicksave makes it work again, so I guess there's some sort of save corruption going on here?
Update 2: Now I have a stormhouse that nobody will build, which crashes the game upon dismantling.
Update 3, a day later: After reloading the save today to generate a new log, it is no longer crashing, even though it was consistent yesterday. Perhaps one of the new updates fixed the issue, although I don't see anything in the changelog related to buildings. I suppose I'll tentatively mark it as fixed for now unless I can get it to happen consistently again.
Perhaps related to this recent building placement crash?
viewtopic.php?f=9&t=14250
I am using two small mods: 256 Recruitment Limit and More Names. Just to be safe, I tried it without them checked, and it still happened.
I am using an Nvidia card if that matters, but I replaced the driver with one that doesn't crash a long time ago, so I doubt this is related.
I verified my game files, which did find some problems, but the crash still happens afterward.
The quicksave is too big to attach so here's a Google Drive link: https://drive.google.com/open?id=1m5ACo ... mElFkKjDxH
There was only a crashdump for 0.99.28, not .29 or .30, so I just included that.
Update: When trying to quicksave over this save it says "Failed to save game". Deleting the quicksave makes it work again, so I guess there's some sort of save corruption going on here?
Update 2: Now I have a stormhouse that nobody will build, which crashes the game upon dismantling.
Update 3, a day later: After reloading the save today to generate a new log, it is no longer crashing, even though it was consistent yesterday. Perhaps one of the new updates fixed the issue, although I don't see anything in the changelog related to buildings. I suppose I'll tentatively mark it as fixed for now unless I can get it to happen consistently again.