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Kenshi just won´t open

Posted: Wed Dec 26, 2018 4:24 am
by lomolado9
So I'm trying to solve this error:
OGRE EXCEPTION(7:InternalErrorException): Could not load dynamic library .\RenderSystem_Direct3D11_x64. System Error: %1 não é um aplicativo Win32 válido.

in DynLib::load at ..\..\OgreMain\src\OgreDynLib.cpp (line 111)
I'm like two days trying to solve it but the only thing I was able to do is to fix like two thirds of the problem downloading a thon of dlls that were missing but there are a lot of them that I just can't find besides that here is the dump file:

https://drive.google.com/open?id=1Ygl4Y ... C6So5W2BMJ

And also the dependencies for the RenderSystem_Direct3D11_x64.dll:

https://drive.google.com/open?id=1rd8S4 ... vkW09zRTvk

Can someone please help me

Re: Kenshi just won´t open

Posted: Wed Dec 26, 2018 5:54 pm
by Kasti
same mistake :(
little information on this error

Re: Kenshi just won´t open

Posted: Fri Dec 28, 2018 2:18 am
by colossus_138
I've got the same bug.

What happened:
I reloaded "auto save 0" and then loaded "auto save 2" then less than a minute later the game closed by itself (no error messages).
After it closed, I tried reopening the game though steam and was confronted with the "Kenshi has crashed" dialog box.

Consistency:
The "Kenshi has crashed" dialog box has come up on every subsequent attempt to launch the game.

Re: Kenshi just won´t open

Posted: Fri Dec 28, 2018 9:13 pm
by lomolado9
colossus_138 wrote:
Fri Dec 28, 2018 2:18 am
I've got the same bug.

What happened:
I reloaded "auto save 0" and then loaded "auto save 2" then less than a minute later the game closed by itself (no error messages).
After it closed, I tried reopening the game though steam and was confronted with the "Kenshi has crashed" dialog box.

Consistency:
The "Kenshi has crashed" dialog box has come up on every subsequent attempt to launch the game.
I think it's not exactly the same bug because your's is saying that the error is "line 265" mine is "line 111" but could still be related since it's an error of the renderSystem.dll thing