The world state for Seto being "not okay" can be triggered while in the player's party. This can cause some issues regarding her getting KO'd while with the player, which then triggers the override in Admag. Despite her being just fine potentially later, Admag becomes permanently undefended.
I feel like a better option would be to have that override check a new "Seto is dead" world state instead. As that would ensure it only triggers if Seto is killed, rather than just KO'd on a journey with the player.
[v1.0.10] Seto "Not Alive" World State
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