[Solved] Crashes randomly after 25-30 hours of playtime with no problems [1.0.9] crashDump

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SonicSliver
Posts: 2
Joined: Sat Jan 12, 2019 4:04 pm

Sat Jan 12, 2019 4:19 pm

After playing for a total 25-30 hours, some where around in-game day 35-38, I started getting random crashs.
Some times it crashes after a few minutes, other times it played just fine for a hour.

I have not yet seen crash well doing the "same", or specific thing.

Edit: Forgot to add that it also crashes when using lower settings and have "fast zone hopping" disabled.

Hardware spec summery:
Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz (4 CPUs), ~4.0GHz
32GB RAM
NVIDIA GeForce RTX 2070 8GB (driver version 417.35)
Windows 10

Edit 2: I found the cause, my gfx card was dyeing. It now crashes in all but a few games.
Full spec in DxDiag:
https://www.dropbox.com/s/81uvk2uzv31tu ... g.txt?dl=0
Attachments
crashDump1.0.9_x64.zip
(357.18 KiB) Downloaded 332 times
Last edited by SonicSliver on Sat Jan 19, 2019 7:08 pm, edited 1 time in total.

SonicSliver
Posts: 2
Joined: Sat Jan 12, 2019 4:04 pm

Wed Jan 16, 2019 12:16 am

I have been testing some more with the new version of Kenshi and the newest nvidia drivers.

I now have a quicksave that crashes shortly after moving my "main character", somewhere between 1-5 mins.
Jumping around the other characters did not cause a crash, at lest not before jumped back and move a main.
It still crashes after I have set textures to the lowest, disabled shadows and all the other settings close to default.
Link to save: https://www.dropbox.com/s/cke9bbq8nysx2 ... e.zip?dl=0
The crash dump is with these settings and just after loading the quicksave.

It looks to been something similar to the following error must of the times:

Code: Select all

23:47:00: Mesh: Loading goat_fur.mesh.
23:47:08: OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
23:47:08: Exception when rendering material: BatchMat|Feature_Terrain_DX11_12613-Newwworld.mod,3,4_Batched|1000|1010|
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
I am still looking to a stable combination for options/settings that my PC can run at.
The next on the list to try
  • Try more combinations options
  • Try older drivers, but as I have a RTX 2070 there is a limit to how far I rollback :/
Adding more crashdumps as I try things
Attachments
crashDump1.0.10_x64.zip
(354.8 KiB) Downloaded 208 times

modetski
Posts: 1
Joined: Wed Jan 30, 2019 9:24 pm

Wed Jan 30, 2019 9:29 pm

Same issue here, but the game crashes within 1 minute, I've never left the starting town.

I'm using the demo version of the game, which is currently at 1.0.7

GeForce GTX 780
Intel i7-4790S
16 GB

edit:
Rolling back Nvidia drivers is a legit workaround
https://steamcommunity.com/app/233860/d ... 0015425215
Attachments
crashDump1.0.7_x64_ns.zip
(304.5 KiB) Downloaded 211 times

User avatar
Bookhorse
Posts: 137
Joined: Mon Feb 13, 2017 9:37 am

Fri Feb 01, 2019 2:51 am

I don't know if that's related, but I've been getting crashes lately. My Windows 10 was old, very old, and didn't look healthy at all, so I reinstalled from scratch. No crashes so far. It's a magic! :3

Nah it crashes still. Memory leak maybe. :/
Attachments
kenshi.7z
(28.32 KiB) Downloaded 148 times
crashDump1.0.12_x64_ns.zip
(367.24 KiB) Downloaded 273 times

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