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Random CTD in base (no dump)

Posted: Tue Apr 16, 2019 8:09 am
by Inja
Very similar to the crash report in this post: http://www.lofigames.com/phpBB3/viewtop ... 13e2520cbd

Can be out of base for hours without issue. In base, can go 5 or 50 minutes, but eventually it'll CTD with no dump. Have done a file verify, same issue. Happens after I import, as well, if I preserve buildings/etc.

Kenshi Version is 1.0.22

Mods I have running (in load order):
  • Transparent UI v.2
  • Font Redux v.1
  • Craftable Edge type 3 weapons
  • Farm everything everywhere
  • 256 Recruitment Limit
  • Ration Pack Craftin
  • Patchwork Armour
  • MW_Fu2 Hairstyles
  • Impaler Armor Set
  • Gusoku Armor Set
  • Wandering Swordsman Start
  • Shrieking Bandits Expanded
  • Hivers Expanded
  • Cannibals Expanded
  • Recruit ANYONE v1
  • Nice Map tpg grid zones zone names roads
  • Compressed Textures Project
  • Comfortable Backpacks
  • Better Crop Fences
  • Shopkeeper Overhaul
  • Abandoned Town Revival
  • Camp bed 8x heal rate
  • Heavy Scrap Helmet and Armour
    NPC enjoys more shopping
Added all the log files that were updated around that time (default, info, gui, havok).

Re: Random CTD in base (no dump)

Posted: Tue Apr 16, 2019 10:47 pm
by Inja
Possibly identified a commonality, though could just be a false association.

It may be occurring when the game is trying to propagate the "faction has been removed from outpost" message that you get whenever you beat the last bandit/etc that's trying to kick you out of your base.

Re: Random CTD in base (no dump)

Posted: Wed Apr 17, 2019 9:13 pm
by Inja
Yep, it's definitely something to do with triggering the base cleared event. When I run into fights as soon as the last enemy is down I quicksave. In less than two minutes if I don't see the cleared message the process terminates. If I reload and don't see the message, process terminates. If I reload and see the message, game continues without issue.