Crash on New Game
Posted: Wed Sep 12, 2012 6:10 am
The game simply crashed after I started a new game after updating. I got to the UI of making a new character, but no 3d was drawn before it crashed.
Code: Select all
00:29:02: Creating resource group General
00:29:02: Creating resource group Internal
00:29:02: Creating resource group Autodetect
00:29:02: SceneManagerFactory for type 'DefaultSceneManager' registered.
00:29:02: Registering ResourceManager for type Material
00:29:02: Registering ResourceManager for type Mesh
00:29:02: Registering ResourceManager for type Skeleton
00:29:02: MovableObjectFactory for type 'ParticleSystem' registered.
00:29:02: OverlayElementFactory for type Panel registered.
00:29:02: OverlayElementFactory for type BorderPanel registered.
00:29:02: OverlayElementFactory for type TextArea registered.
00:29:02: Registering ResourceManager for type Font
00:29:02: ArchiveFactory for archive type FileSystem registered.
00:29:02: ArchiveFactory for archive type Zip registered.
00:29:02: DDS codec registering
00:29:02: FreeImage version: 3.13.1
00:29:02: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
00:29:02: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz
00:29:02: Registering ResourceManager for type HighLevelGpuProgram
00:29:02: Registering ResourceManager for type Compositor
00:29:02: MovableObjectFactory for type 'Entity' registered.
00:29:02: MovableObjectFactory for type 'Light' registered.
00:29:02: MovableObjectFactory for type 'BillboardSet' registered.
00:29:02: MovableObjectFactory for type 'ManualObject' registered.
00:29:02: MovableObjectFactory for type 'BillboardChain' registered.
00:29:02: MovableObjectFactory for type 'RibbonTrail' registered.
00:29:02: Loading library .\Plugin_OctreeSceneManager
00:29:02: Installing plugin: Octree & Terrain Scene Manager
00:29:02: Plugin successfully installed
00:29:02: Loading library .\Plugin_ParticleFX
00:29:02: Installing plugin: ParticleFX
00:29:02: Particle Emitter Type 'Point' registered
00:29:02: Particle Emitter Type 'Box' registered
00:29:02: Particle Emitter Type 'Ellipsoid' registered
00:29:02: Particle Emitter Type 'Cylinder' registered
00:29:02: Particle Emitter Type 'Ring' registered
00:29:02: Particle Emitter Type 'HollowEllipsoid' registered
00:29:02: Particle Affector Type 'LinearForce' registered
00:29:02: Particle Affector Type 'ColourFader' registered
00:29:02: Particle Affector Type 'ColourFader2' registered
00:29:02: Particle Affector Type 'ColourImage' registered
00:29:02: Particle Affector Type 'ColourInterpolator' registered
00:29:02: Particle Affector Type 'Scaler' registered
00:29:02: Particle Affector Type 'Rotator' registered
00:29:02: Particle Affector Type 'DirectionRandomiser' registered
00:29:02: Particle Affector Type 'DeflectorPlane' registered
00:29:02: Plugin successfully installed
00:29:02: Loading library .\Plugin_CgProgramManager
00:29:02: Installing plugin: Cg Program Manager
00:29:02: Plugin successfully installed
00:29:02: Loading library .\RenderSystem_Direct3D9
00:29:02: Installing plugin: D3D9 RenderSystem
00:29:02: D3D9 : Direct3D9 Rendering Subsystem created.
00:29:02: D3D9: Driver Detection Starts
00:29:02: D3D9: Driver Detection Ends
00:29:02: Plugin successfully installed
00:29:02: Loading library .\Plugin_AdVantageTerrainSceneManager
00:29:02: Installing plugin: AdVantage Terrain Scene Manager
00:29:02: Plugin successfully installed
00:29:02: Loading library .\caelum
00:29:02: Installing plugin: Caelum
00:29:02: Caelum plugin version 0.5.0 installed
00:29:02: Plugin successfully installed
00:29:02: *-*-* OGRE Initialising
00:29:02: *-*-* Version 1.7.1 (Cthugha)
00:29:02: Creating resource group BLOODSPLATS
00:29:02: Added resource location './data/materials/blood/splats' of type 'FileSystem' to resource group 'BLOODSPLATS'
00:29:02: Creating resource group Bootstrap
00:29:02: Added resource location './data/meshes/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
00:29:02: Creating resource group Caelum
00:29:02: Added resource location './data/materials/caelum' of type 'FileSystem' to resource group 'Caelum'
00:29:02: Added resource location './data/materials/_programs' of type 'FileSystem' to resource group 'General'
00:29:02: Added resource location './data/materials/_scripts' of type 'FileSystem' to resource group 'General'
00:29:02: Added resource location './data/materials/_textures' of type 'FileSystem' to resource group 'General'
00:29:02: Added resource location './data/materials/ffuu' of type 'FileSystem' to resource group 'General'
00:29:02: Added resource location './data/materials/sshadow' of type 'FileSystem' to resource group 'General'
00:29:02: Added resource location './data' of type 'FileSystem' to resource group 'General'
00:29:02: Added resource location './data/shaders' of type 'FileSystem' to resource group 'General'
00:29:02: Added resource location './data/meshes' of type 'FileSystem' to resource group 'General'
00:29:02: Added resource location './data/icons' of type 'FileSystem' to resource group 'General'
00:29:02: Added resource location './data/gui' of type 'FileSystem' to resource group 'General'
00:29:02: Added resource location './data/gui/buildings' of type 'FileSystem' to resource group 'General'
00:29:02: Added resource location './data/gui/items' of type 'FileSystem' to resource group 'General'
00:29:02: Added resource location './data/gui/old' of type 'FileSystem' to resource group 'General'
00:29:02: Added resource location './data/gui/fonts' of type 'FileSystem' to resource group 'General'
00:29:02: Added resource location './data/human' of type 'FileSystem' to resource group 'General'
00:29:02: Added resource location './data/gui/rbgui default' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/gui/MyGUI_Media' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/gui/MyGUI_Media/schemes' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/gui/tuts' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/land/_splats' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/nature' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/nature/sky' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/buildings' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/buildings/armsA' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/buildings/Test01' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/buildings/windmill' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/buildings/hq' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/buildings/houses' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/buildings/misc' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/buildings/hangar' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/buildings/tower' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/buildings/techtowers' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/buildings/resourcer' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/buildings/walls' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/buildings/materials' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/buildings/materials/interiors' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/buildings/materials/_tests' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/buildings/materials/moor' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/buildings/bunkerhouse' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/buildings/bunkerhouse/combos' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/buildings/bunkerhouse/combos/71' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/buildings/blackmarket' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/buildings/doors' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/buildings/furniture' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/buildings/furniture/materials' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/materials/texture lab/metal' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/character/' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/character/materials' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/character/skins' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/character/meshes' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/character/portraits' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/character/hair' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/character/hair/meshes' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/character/hair/textures' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/materials/shaders' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/materials/scripts' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/materials/shadow' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/materials/particle' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/materials/blood' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/materials/HDRfiles' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/materials/hdrlib' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/materials/blur' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/materials/grass' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/materials/ssao' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data\materials\pixelblurMedia\DeferredShadingMedia' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data\materials\pixelblurMedia' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/items' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/items/misc' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/items/armour' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/items/armour/medplate' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/items/armour/jacket' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/items/armour/pants' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/items/armour/boots' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/items/armour/head' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/items/armour/bags' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/items/armour/coat' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/items/armour/gi' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/items/armour/meshes' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/items/weapons' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/items/weapons/icons' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/items/weapons/mesh' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/items/weapons/tex' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/items/clothing' of type 'FileSystem' to resource group 'General'
00:29:03: Added resource location './data/materials/cubemapsJS.zip' of type 'Zip' to resource group 'General'
00:29:03: Creating resource group Heightmaps
00:29:03: Added resource location './data/land/grasssplits' of type 'FileSystem' to resource group 'Heightmaps'
00:29:03: Creating resource group Hydrax
00:29:03: Added resource location './data/materials/hydrax' of type 'FileSystem' to resource group 'Hydrax'
00:29:03: Creating resource group Overlaymaps
00:29:03: Added resource location './data/land/overlaymaps' of type 'FileSystem' to resource group 'Overlaymaps'
00:29:03: Added resource location './data/materials/SkyX' of type 'FileSystem' to resource group 'Overlaymaps'
00:29:03: Added resource location './data/land/split' of type 'FileSystem' to resource group 'Overlaymaps'
00:29:03: Added resource location './data/land/_splats' of type 'FileSystem' to resource group 'Overlaymaps'
00:29:03: Added resource location './data/land/textures' of type 'FileSystem' to resource group 'Overlaymaps'
00:29:03: Added resource location './data/land/textures/incoming' of type 'FileSystem' to resource group 'Overlaymaps'
00:29:03: Added resource location './data/land/textures/done' of type 'FileSystem' to resource group 'Overlaymaps'
00:29:03: Added resource location './data/land/heightmaps' of type 'FileSystem' to resource group 'Overlaymaps'
00:29:03: Added resource location './data/land/datasrcs' of type 'FileSystem' to resource group 'Overlaymaps'
00:29:03: Added resource location './data/materials/PLSM2materials/scripts' of type 'FileSystem' to resource group 'Overlaymaps'
00:29:03: Added resource location './data/materials/PLSM2materials/programs' of type 'FileSystem' to resource group 'Overlaymaps'
00:29:03: Added resource location './data/materials/' of type 'FileSystem' to resource group 'Overlaymaps'
00:29:03: Added resource location './data/land' of type 'FileSystem' to resource group 'Overlaymaps'
00:29:03: Creating resource group PLSM2
00:29:03: Added resource location './data/land/split' of type 'FileSystem' to resource group 'PLSM2'
00:29:03: Added resource location './data/land/splats' of type 'FileSystem' to resource group 'PLSM2'
00:29:03: Creating resource group SkyX
00:29:03: Added resource location './data/materials/SkyX' of type 'FileSystem' to resource group 'SkyX'
00:29:03: Creating resource group WOUNDS
00:29:03: Added resource location './data/materials/blood/wounds' of type 'FileSystem' to resource group 'WOUNDS'
00:29:03: Creating resource group foliage
00:29:03: Added resource location './data/foliage/temporary stuff/grass' of type 'FileSystem' to resource group 'foliage'
00:29:03: Added resource location './data/foliage/temporary stuff/trees2' of type 'FileSystem' to resource group 'foliage'
00:29:03: Added resource location './data/foliage/temporary stuff/trees' of type 'FileSystem' to resource group 'foliage'
00:29:03: Added resource location './data/foliage/temporary stuff' of type 'FileSystem' to resource group 'foliage'
00:29:03: Added resource location './data/foliage/Trees' of type 'FileSystem' to resource group 'foliage'
00:29:03: Added resource location './data/foliage/Textures' of type 'FileSystem' to resource group 'foliage'
00:29:03: Added resource location './data/foliage/grass' of type 'FileSystem' to resource group 'foliage'
00:29:03: Added resource location './data/foliage/rocks' of type 'FileSystem' to resource group 'foliage'
00:29:03: Added resource location './data/foliage' of type 'FileSystem' to resource group 'foliage'
00:29:03: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
00:29:03: D3D9 : RenderSystem Option: FSAA = 0
00:29:03: D3D9 : RenderSystem Option: Floating-point mode = Fastest
00:29:03: D3D9 : RenderSystem Option: Full Screen = Yes
00:29:03: D3D9 : RenderSystem Option: Rendering Device = Monitor-1-Intel(R) HD Graphics Family
00:29:03: D3D9 : RenderSystem Option: Resource Creation Policy = Create on all devices
00:29:03: D3D9 : RenderSystem Option: VSync = No
00:29:03: D3D9 : RenderSystem Option: VSync Interval = 1
00:29:03: D3D9 : RenderSystem Option: Video Mode = 1366 x 768 @ 32-bit colour
00:29:03: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No