1.0.28 follow behavior bug

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Eddy63
Posts: 13
Joined: Sun May 20, 2018 9:50 pm

Tue May 28, 2019 6:17 pm

When units are ordered to follow another unit which is sprinting or fast walking everybody is reaching their formation position, then instantly stop moving. Then repeat the follow order until they reach their formation position then instantly stop again, then repeat.

When units are ordered to follow another unit which is walking everybody is matching the target unit speed as it should. This used to be working fine for fast walking and sprinting in earlier versions for a long time, but it seems to be broken now and its annoyingly immersion breaking.

Eddy63
Posts: 13
Joined: Sun May 20, 2018 9:50 pm

Sat Jun 01, 2019 8:05 pm

The problem seems to have fixed itself by now. Not sure if it was related to some loading/navigation lag, but followers are keeping the pace again as they should.

Two things I did in the meantime.
- rebuild the navmesh
- turned off fast area jumping (but it still works after turned it back on)

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