Another rather small issue because I'm quite certain it isn't used in vanilla. So no bug for vanilla players.
But it decreases modding potential... I found out about this when I worked on a questline. Part of the questline is a unique NPC who can join you and whose backstory justifies her to have unique robotic limbs and a unique weapon. I was aware that likely every second player will steal them from her... but then, when I was testing dialogue triggers, I changed her to a unique race and suddenly saw a way to make sure her equipment stays hers. But sadly, it works in no combinations, be it allowing the gear only to her race, or disallowing it to all other races, nor a combination of both. It seems that it just does nothing at all...
[1.0.28] FCS: conditions "races" and "races exclude" do nothing when used with weapons or robotic limbs
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