[1.0.32] Chars Going Unconcious In Battle For No Obvious Reason
Posted: Mon Jul 29, 2019 7:35 pm
Wounded characters, with or without bandages, will occassionally drop unconcious for about 8-9 seconds when a fight starts. It doesn't always happen, been when it does happen it can happen several times and is exploitable for very fast toughness training.
To see it most often you probably need to be running a single character in a squad. More characters than that and its harder to notice with everything else going on. Two situations where I have commonly seen it.
1) Kidnap a wounded dust/hungry bandit, bandage his wounds, pick him up and carry him off somewhere. Put him down while stealthed, move a little ways off, wait for him to awake and get to his feet. Unstealth and attack. As the fight starts, the bandit will sometimes instantly drop unconcious before you get close enough to do any damage.
2) Have your own character be a slave in rebirth. Escape and get into fights as often as it is possible to do so. Guards kindly bandage you up, so you are unlikely to die, but subsequent fights will have your character at varying degrees of woundedness. Some of those fights the character will fall over uncouncious with a very short timer, when he wakes up, click to get him to stand up (for the toughness bonus XP), and sometimes he'll fall uncouncious immediately for another 8-9 seconds. This can repeat several times in quick session until the character finally goes uncouncious for the more usual minute+. The fact it can quickly repeat is what makes it exploitable for Toughness gain.
To see it most often you probably need to be running a single character in a squad. More characters than that and its harder to notice with everything else going on. Two situations where I have commonly seen it.
1) Kidnap a wounded dust/hungry bandit, bandage his wounds, pick him up and carry him off somewhere. Put him down while stealthed, move a little ways off, wait for him to awake and get to his feet. Unstealth and attack. As the fight starts, the bandit will sometimes instantly drop unconcious before you get close enough to do any damage.
2) Have your own character be a slave in rebirth. Escape and get into fights as often as it is possible to do so. Guards kindly bandage you up, so you are unlikely to die, but subsequent fights will have your character at varying degrees of woundedness. Some of those fights the character will fall over uncouncious with a very short timer, when he wakes up, click to get him to stand up (for the toughness bonus XP), and sometimes he'll fall uncouncious immediately for another 8-9 seconds. This can repeat several times in quick session until the character finally goes uncouncious for the more usual minute+. The fact it can quickly repeat is what makes it exploitable for Toughness gain.