Characters being picked up and never being put back down.
So the assassination skill references a "Chance to brake free while being carried away", which is conspicuously absent from the game. Now at first I thought this was just a missing feature. One of the nice-to-haves that couldn't make it into the game. Now I'm not so sure. My character has been carried off and I can't do jack, because despite being in fine health he has simply been limp over the shoulder of this Holy Chosen who refuses to put him down. There NEEDS to be an "Escape" option for this scenario. This cannot be how the game is meant to work.
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