[1.0.50 - 1.0.51] Animals keep getting stuck at resource node with no pathfind correction
Posted: Sat Nov 21, 2020 4:58 am
Kinda annoying. Animals following someone would often get stuck on resources nodes and not possibly pathfind themselves around it. Probably because the animals possibly ran into a "corner" of the resource node, and couldn't pathfind themselves around it.
This keeps happening all the time in the Southeast region (Stobe's Garden, The Crags, Greenbeach), where there are an abundance of iron nodes, tree tentacle (things), and rocks littered around.
(PS: I always have x3 speed on when my units are traveling.)
This keeps happening all the time in the Southeast region (Stobe's Garden, The Crags, Greenbeach), where there are an abundance of iron nodes, tree tentacle (things), and rocks littered around.
(PS: I always have x3 speed on when my units are traveling.)