The turrets on a wall in my outpost will disappear when one of the characters travels away from the outpost and the game is saved and reloaded. Steps to reproduce:
- Load the save file in vanilla game [see link at bottom of post]
- Double-click on Hotlongs (in Turret's Syndrome squad); the turret should be visible
- Double-click on Ryoko (in Womads squad) to center view on her (who may be under the gate)
- Bring up map
- Right click on Squin to task Ryoko to move there
- Hit the fast-fast-forward button
- Wait for Ryoko to reach Squin
- Double-click on Hotlongs; the turret is still there
- Save the game and exit
- Restart the game and reload the save file
- View is on Hotlongs - the turret has disappeared (along with the other turrets on that wall)
Link to save file: https://drive.google.com/file/d/1a-RLfj ... sp=sharing
And here's the associated Steam topic: https://steamcommunity.com/app/233860/d ... 296662055/
The moderator has verified this bug on their system.
[10.0.50] Turrets Disappearing
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Robert The Rebuilder
- Posts: 3
- Joined: Wed Nov 25, 2020 2:02 pm
UPDATE: I tried turning on "Fast Zone Hopping" to keep areas in memory, then repeated the steps above. The turrets still disappear.
My system has 32 GB of RAM and 48 GB of VRAM. Here's the link to the DxDiag output for this machine: https://drive.google.com/file/d/11P0ChM ... sp=sharing
My system has 32 GB of RAM and 48 GB of VRAM. Here's the link to the DxDiag output for this machine: https://drive.google.com/file/d/11P0ChM ... sp=sharing
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