[v 1.0.54] FCS Update Mod Dependency Issues
Posted: Thu Jun 03, 2021 3:20 pm
After the new FCS update there seems to be some issues with the game reading a mod's description when trying to list dependencies, causing a bunch of missing mod errors to show up. With each line being separated into a new "mod" after each comma. Essentially preventing users from uploading any mods with a description to the workshop without popping errors for their users.
Version numbers also don't appear to be saving correctly. Sometimes ending up hundreds or thousands of time larger.
Example mod attached below. Simply try turning it on when launching the game and you will see the issues in action.
Version numbers also don't appear to be saving correctly. Sometimes ending up hundreds or thousands of time larger.
Example mod attached below. Simply try turning it on when launching the game and you will see the issues in action.