My own 'mods', not uploaded to steam, that were edited or created in 1.0.54 are now being seen as corrupted in 1.0.55.
These mods were given ridiculous version numbers (887, 1987, etc.) without rhyme or reason. However, due to knowledgeable and respected members of the community stating and heavily emphasizing that version numbers do not matter or are meaningless unless uploaded to Workshop, I continued to operate as there was no issue.
This has now resulted in the 1.0.55 update considering my created mods as being corrupt due to incorrect version number. The launcher reads the version as "0", but FCS still reports the erroneous version (such as 1961) via the popup in the loader.
I need a means to correct the version in order to save hundreds of hours of work as these were personal, not for upload or distribution, they were not subject to extensive backups or versioning.
[1.0.55 Experimental] FCS mods saved in 1.0.54 version 'corrupted'. "Invalid mod version"
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