[1.0.55] "0xC0000005: Access violation ..." when exiting the program
Posted: Sat Jun 19, 2021 12:55 am
Call stack:
> kenshi_x64.exe!00000001406f2513() Unknown
kenshi_x64.exe!000000013fb265a8() Unknown
kenshi_x64.exe!000000013fb1cdef() Unknown
kenshi_x64.exe!00000001402009eb() Unknown
kenshi_x64.exe!000000013ffdf17a() Unknown
kenshi_x64.exe!000000013ffdfb83() Unknown
kenshi_x64.exe!000000013ffdeb69() Unknown
kenshi_x64.exe!000000013fe321bf() Unknown
kenshi_x64.exe!00000001400117f8() Unknown
kenshi_x64.exe!000000013fe2ead6() Unknown
kenshi_x64.exe!000000013fe49004() Unknown
kenshi_x64.exe!0000000140011712() Unknown
kenshi_x64.exe!0000000140201dff() Unknown
kenshi_x64.exe!000000014020a5fe() Unknown
kenshi_x64.exe!000000014020c5ef() Unknown
kenshi_x64.exe!00000001400bbb6a() Unknown
msvcr100.dll!000000006e420c4b() Unknown
kenshi_x64.exe!0000000140684e36() Unknown
kernel32.dll!0000000077125a4d() Unknown
ntdll.dll!000000007725b831() Unknown
I have mods turned on but crash at the exit was observed early without them. And today I decided to catch it.
Small part of output log which concerned the error discussed is presented here:
'kenshi_x64.exe' (Win32): Unloaded 'C:\Games\Steam\steamclient64.dll'
'kenshi_x64.exe' (Win32): Unloaded 'C:\Windows\System32\secur32.dll'
'kenshi_x64.exe' (Win32): Unloaded 'C:\Games\Steam\vstdlib_s64.dll'
'kenshi_x64.exe' (Win32): Unloaded 'C:\Games\Steam\tier0_s64.dll'
Exception thrown at 0x00000001406F2513 in kenshi_x64.exe: 0xC0000005: Access violation reading location 0x000000000000006B.
PS. Huge part of output log is filled by exceptions from boost::filesystem::filesystem_error. I'll write this another time.
> kenshi_x64.exe!00000001406f2513() Unknown
kenshi_x64.exe!000000013fb265a8() Unknown
kenshi_x64.exe!000000013fb1cdef() Unknown
kenshi_x64.exe!00000001402009eb() Unknown
kenshi_x64.exe!000000013ffdf17a() Unknown
kenshi_x64.exe!000000013ffdfb83() Unknown
kenshi_x64.exe!000000013ffdeb69() Unknown
kenshi_x64.exe!000000013fe321bf() Unknown
kenshi_x64.exe!00000001400117f8() Unknown
kenshi_x64.exe!000000013fe2ead6() Unknown
kenshi_x64.exe!000000013fe49004() Unknown
kenshi_x64.exe!0000000140011712() Unknown
kenshi_x64.exe!0000000140201dff() Unknown
kenshi_x64.exe!000000014020a5fe() Unknown
kenshi_x64.exe!000000014020c5ef() Unknown
kenshi_x64.exe!00000001400bbb6a() Unknown
msvcr100.dll!000000006e420c4b() Unknown
kenshi_x64.exe!0000000140684e36() Unknown
kernel32.dll!0000000077125a4d() Unknown
ntdll.dll!000000007725b831() Unknown
I have mods turned on but crash at the exit was observed early without them. And today I decided to catch it.
Small part of output log which concerned the error discussed is presented here:
'kenshi_x64.exe' (Win32): Unloaded 'C:\Games\Steam\steamclient64.dll'
'kenshi_x64.exe' (Win32): Unloaded 'C:\Windows\System32\secur32.dll'
'kenshi_x64.exe' (Win32): Unloaded 'C:\Games\Steam\vstdlib_s64.dll'
'kenshi_x64.exe' (Win32): Unloaded 'C:\Games\Steam\tier0_s64.dll'
Exception thrown at 0x00000001406F2513 in kenshi_x64.exe: 0xC0000005: Access violation reading location 0x000000000000006B.
PS. Huge part of output log is filled by exceptions from boost::filesystem::filesystem_error. I'll write this another time.