Easy to fix bugs (probably)
Posted: Wed Mar 09, 2022 1:16 pm
Why are those bugs still in the game? (GOG, latest patch 59).
1. Current group portraits aren't updated when moving people to different group until a different group tab is selected.
2. Removing or adding a robotic limb incorrectly recalculates the carry weight, fixed only with quick save/load.
3. Worlds End stays in low-polygon preview mode sometimes when entered, the contents of buildings aren't loaded - fixed with quick save/load.
4. Stealth progress stops at 99.86%, can't reach 100.
5. Armor and weapon crafting progress stalls around 85-87, sometimes increases, but there's no explanation or visual reason why it stops or continues.
6. Pause (spacebar) works on character editing screen, which can lead to a disaster in game without player even knowing.
7. Starting a new game from a running game makes an empty world with no NPCs in cities.
8. "I don't have building materials", "I don't have a medkit" phrases of a player-controlled character overlap with stealth indicator and name, hiding stealth status.
I'm a pro C++ coder with almost two decades of experience, I'm sure those could be fixed in an evening. I could even help with those for free, if you're short on devs.
1. Current group portraits aren't updated when moving people to different group until a different group tab is selected.
2. Removing or adding a robotic limb incorrectly recalculates the carry weight, fixed only with quick save/load.
3. Worlds End stays in low-polygon preview mode sometimes when entered, the contents of buildings aren't loaded - fixed with quick save/load.
4. Stealth progress stops at 99.86%, can't reach 100.
5. Armor and weapon crafting progress stalls around 85-87, sometimes increases, but there's no explanation or visual reason why it stops or continues.
6. Pause (spacebar) works on character editing screen, which can lead to a disaster in game without player even knowing.
7. Starting a new game from a running game makes an empty world with no NPCs in cities.
8. "I don't have building materials", "I don't have a medkit" phrases of a player-controlled character overlap with stealth indicator and name, hiding stealth status.
I'm a pro C++ coder with almost two decades of experience, I'm sure those could be fixed in an evening. I could even help with those for free, if you're short on devs.