(1.0.55) Crash during Holy Raid (With Mods)
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DotChannel
- Posts: 1
- Joined: Fri Jun 17, 2022 9:07 am
I have been trying to go into Blister Hill and try killing the guards the game would trash anywhere between 10 seconds to 2 minutes of the raid, wanted to know if there was something I had to disable or if this was a different issue as I am using quite a few mods in this play through. The pictures show the mods I'm using, any help would my much appreciated.
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I would try reinstalling the graphics drivers, and testing it with mods disabled. Some users have also had success with disabling the shader cache setting for Kenshi in the Nvidia control panel.
Error code:
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
Exception when rendering material: StaticObject_c0:_New-House_components_DIF.dds_New-House_components_NML.dds:5570-Newwworld.mod
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
Error code:
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
Exception when rendering material: StaticObject_c0:_New-House_components_DIF.dds_New-House_components_NML.dds:5570-Newwworld.mod
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
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