The game crashes for no reason. Game version 1.0.59 experimental. The last crash occurred near the town of Squin, after saving the game. Moreover, departures happen just everywhere and it is impossible to trace their regularity.
Playing with the Genesis mod.
Windows 10 corporate LTSC
AMD Ryzen 5 2600 Six-Core Processor 3.40 Ghz
RAM - 16 Gb
Video AMD Radeon R7 350X
Game crashed
- Attachments
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- crashDump1.0.59_x64.zip
- (354.37 KiB) Downloaded 164 times
Try disabling Distant Towns in the options menu, that is usually the cause of this crash.
Error code:
18:45:58: OGRE EXCEPTION(8007000e:RenderingAPIException): Error calling Map (8007000e): hr = 0x8007000E
in D3D11HardwareBuffer::lockImpl in D3D11HardwareBuffer::lockImpl at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11HardwareBuffer.cpp (line 182)
Error code:
18:45:58: OGRE EXCEPTION(8007000e:RenderingAPIException): Error calling Map (8007000e): hr = 0x8007000E
in D3D11HardwareBuffer::lockImpl in D3D11HardwareBuffer::lockImpl at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11HardwareBuffer.cpp (line 182)
help what is the problem why l getting crashed
- Attachments
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- crashDump1.0.55_x64.zip
- (195.63 KiB) Downloaded 80 times
Your logs unfortunately don't have any information of note on the crash.
So the first things I'd try are the crash fix mod here:
https://www.nexusmods.com/kenshi/mods/506
And the tests in my guide here:
https://steamcommunity.com/sharedfiles/ ... 2789171241
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