Characters which are marked as "is robot" = True under stats will not bandage their wounds when playing dead.
Posted: Tue Feb 14, 2023 9:23 pm
Version 1.0.55 x64 (Newland)
(At least when playing with one character) Whilst playing dead, all characters (With the exception of those who are robotics, Skeletons/Soldierbot) will bandage/repair their injuries as long as you have the Medic/Robotics job enabled. I have verified that it is not a race "AI Goal" issue as I have tested changing Greenlander to "is robot" True and they act the same way that Skeleton do by doing so. Aka not repairing/banaging their wounds. The only ways I have found to consistently trigger a Robotic unit to bandage their wounds when playing dead is to
1 - Save the game while unconscious, when you load that save and wake up your character will play dead and repair themselves like the other organic races do.
2 - Have an enemy try to strike you when getting back up from playing dead (Doesn't always KO you, sometimes you still get up) which causes your character to go back to playing dead after a short time and this time they bandage themselves.
3 - Take off a robotic leg in combat (A bit finicky but does work a lot of the time) where you will get knocked out for a very short time and then proceed to bandage yourself.
4 - Get picked up while unconscious and then dropped before waking up. To explain this scenario, go into a shop. Pick a fight with the guards. Get beaten up, picked up and tossed outside. When you awake you will be playing dead and begin to repair yourself.
I'm unsure what causes the "Is robot" tag to break this behavior, but I hope it can be fixed. It's a little tedious to try to lose a character's limbs and have to save, then load that save to get them to actually bandage up and avoid dying. I can give more info if needed just feel free to ask.
(At least when playing with one character) Whilst playing dead, all characters (With the exception of those who are robotics, Skeletons/Soldierbot) will bandage/repair their injuries as long as you have the Medic/Robotics job enabled. I have verified that it is not a race "AI Goal" issue as I have tested changing Greenlander to "is robot" True and they act the same way that Skeleton do by doing so. Aka not repairing/banaging their wounds. The only ways I have found to consistently trigger a Robotic unit to bandage their wounds when playing dead is to
1 - Save the game while unconscious, when you load that save and wake up your character will play dead and repair themselves like the other organic races do.
2 - Have an enemy try to strike you when getting back up from playing dead (Doesn't always KO you, sometimes you still get up) which causes your character to go back to playing dead after a short time and this time they bandage themselves.
3 - Take off a robotic leg in combat (A bit finicky but does work a lot of the time) where you will get knocked out for a very short time and then proceed to bandage yourself.
4 - Get picked up while unconscious and then dropped before waking up. To explain this scenario, go into a shop. Pick a fight with the guards. Get beaten up, picked up and tossed outside. When you awake you will be playing dead and begin to repair yourself.
I'm unsure what causes the "Is robot" tag to break this behavior, but I hope it can be fixed. It's a little tedious to try to lose a character's limbs and have to save, then load that save to get them to actually bandage up and avoid dying. I can give more info if needed just feel free to ask.