Weapon skills aren't learned [FIXED]

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drcidr
Posts: 8
Joined: Thu Jun 14, 2012 5:29 pm

Tue Oct 30, 2012 6:30 pm

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Version:
0.30.1

Description:
Weapon skills aren't learned after a large amount of time is spent using them

Steps to Reproduce:
1.Katana skill is at 39
2. Spent hours using a heavy weapon (skill at 1), no increase. (In combat and at training dummy)

Consistency:
Very consistent

System specs/OS:
Windows 7 64-bit, AMD 5700 graphics card

Severity:
Major

Workaround:
None
Last edited by drcidr on Sun Mar 10, 2013 11:12 pm, edited 1 time in total.

tuhooja
Posts: 19
Joined: Tue Sep 25, 2012 4:46 pm

Tue Oct 30, 2012 11:49 pm

well training dummys dont get any other than attack skill up ...have you used only 1 char in combat ? because if have many chars and others are better on using weapons then that char might not get any hit chances ...

drcidr
Posts: 8
Joined: Thu Jun 14, 2012 5:29 pm

Wed Oct 31, 2012 7:56 pm

Yes, the character is in a party of four others. He definitely gets his hits in; Has probably hit about 50-ish times.

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Mattk50
Posts: 1039
Joined: Thu Nov 03, 2011 3:22 pm
Location: A far away land where bug testing is entertainment.

Wed Oct 31, 2012 10:21 pm

training dummys are currently effectively useless due to the super low skill bonus for the time. Might as well just capture bandits and have your guys cut them up in a jail cell for practice instead.

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Captain Deathbeard
Developer
Posts: 1831
Joined: Thu Jul 03, 2008 12:04 pm
Location: UK
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Wed Oct 31, 2012 11:45 pm

Is it only certain weapon types, or is it possible that the wrong weapon skill is levelling up instead?

drcidr
Posts: 8
Joined: Thu Jun 14, 2012 5:29 pm

Sat Nov 03, 2012 5:39 am

I've tried leveling up both Sabre and Heavy, but no luck. I've also noticed that "Attack" and "Defense" skills are not increasing either.

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Marrow
Posts: 64
Joined: Sat Nov 03, 2012 1:42 am
Location: USA
Contact:

Sat Nov 03, 2012 5:51 am

One thing I noticed.

I made my first guy use a sabre-type weapon. He leveled it to around 15 or so, and I decided to switch to heavy-type. He's only at level 7 heavy, but it's taken over twice as long to train than it did to level sabre to 15.

This could possibly mean that the more specialized a character is, the harder it is for him to learn another weapon. Or as the saying goes, "Old dogs can't learn new tricks."
Image

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Santaissick
Posts: 912
Joined: Tue Sep 04, 2012 10:44 pm
Location: FINLAND, korvatunturi
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Sat Nov 03, 2012 12:39 pm

That's true. At the moment I'm having too squad members. At first I played for a long time with only one and trained his katana skill to 50. When he reached 50, I hired new guy, gave him katana, and gave my original a sabre. His sabre is only 7 and the new guys katana is 29.

So training too much with one weapon, makes training other weapons very slow. I'm guessing it's a bug but I'm not sure. If it's intended, I think it has to be changed. I bet a guy who has committed his life to perfect his fighting skill with katana can pretty easily learn other weapon types as well ;)
"What was once a pile of dirt, is now even greater pile of dirt, as I shoveled more dirt on it." - Kim Jong Un, 2013

valerius13
Posts: 4
Joined: Sun Nov 04, 2012 8:33 am

Sun Nov 04, 2012 5:42 pm

I have the same problem. I think the reason is that the AI compares your attack value to the attack value of your opponent and if yours is higher by more than a certain value your xp gain is next to zero, not only for the attack skill but for any weapon skill. (note: I went and studied a bit the global constants in the forgotten construction set. there's a line: skill diff xp 0x penalty 25. that's what I'm talking about.... I think)

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