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0.32 Crashes and Bugs
Posted: Fri Nov 16, 2012 8:53 pm
by digital12
I turned on Vsync. I currently have the interval on 4. Whenever I click to move my guys they always get stuck and/or start fidgeting back and forth randomly. I don't know if its only in this version because I always had vsync off so I wanted to try it out in 0.31.1, is there a way for me to go back to that one?
Re: 0.32 Crashes and Bugs
Posted: Sat Nov 17, 2012 5:01 am
by Kanaro
Given that the game is in an Alpha state, going back doesn't help Chris in the least since you run the risk of reporting bugs he may already have fixed, or bugs that settled themselves due to other changes to the engine.
Chris is producing updates fairly regularly now, so chances are he can get new bugs squashed from version to version, only taking a few days. Not making promises for him of course, just saying if you can't play wait a couple of days and a new patch will probably enable you to. Keep reporting bugs though - every bit helps!
Re: 0.32 Crashes and Bugs
Posted: Sat Nov 17, 2012 7:18 am
by Marrow
I like being helpful. Here is a helpful link:
http://www.indiedb.com/games/kenshi/dow ... enshi-0296. Unfortunately that's the latest Kenshi build that is downloadable besides the one in Desura.
Re: 0.32 Crashes and Bugs
Posted: Sat Nov 17, 2012 6:04 pm
by Captain Deathbeard
Why can't you just turn off vsync again?
Re: 0.32 Crashes and Bugs
Posted: Sat Nov 17, 2012 10:10 pm
by digital12
i guess that might work too. I just wanted to see if it was a bug with the game or just my laptops bad performance.
Re: 0.32 Crashes and Bugs
Posted: Wed Nov 21, 2012 2:36 am
by digital12
I just logged in and for some reason my characters items are blue.
Re: 0.32 Crashes and Bugs
Posted: Wed Nov 21, 2012 2:52 am
by digital12
I noticed that I don't get paid multiple times for a single bounty but the prisoner sometimes still has to be place in the cage more than once before he will stay.
Re: 0.32 Crashes and Bugs
Posted: Wed Jan 09, 2013 5:23 pm
by cybirmind
when i click quick load the game crashes
