Game freezes for 20 seconds on building removal

Post Reply
User avatar
Mattk50
Posts: 1039
Joined: Thu Nov 03, 2011 3:22 pm
Location: A far away land where bug testing is entertainment.

Mon Feb 11, 2013 5:42 am

Any time you remove a foundation for a building, bench, etc the game will freeze up for 20 seconds then work fine again.

Meynolt
Posts: 144
Joined: Thu Jan 31, 2013 7:19 am

Mon Feb 11, 2013 5:56 am

Yep, I had something similar that resulted in a crash. Was just about to post a new thread, but i'll do it here.

I decontructed a gate, and afterwards all the buildings refreshed on my screen, and the game began to run really slowly with a frame rate of about 1 per second. About 10 seconds later it crashed. Dump file attached.

Specs: i5 CPU, Window 7, 64 bit, AMD Radeon 6800 Series
Attachments
crashDump0.39.1(on deconstruct).zip
(80.55 KiB) Downloaded 76 times

kiseruyoru
Posts: 11
Joined: Sat Jan 26, 2013 2:07 pm

Mon Feb 11, 2013 6:21 am

Ditto --- dismantling anything causes a pause, as much as 20 seconds long, and just got my first crash, removing a small house.

Also, awesome job not allowing dmp uploads XD I tried the wrong file first ha ha.

Oh, specs -- Athlon II x4 645 processor, 6gb ram, Radeon 6700 series (forget which one and my device manager doesn't say) on win 7 x64

Oh, just found out by the by -- when you load a gamesave the condition of anything you were dismantling gets reset to 100, though this is far less annoying n.n

Yet another edit -- I saved right after finishing dismantling a research table, then tried to dismantle the small house -- game crashed a few seconds in and now when I try to dismantle the small house they tell me i ahve to remove the non-existent furniture first. -- added related crashdump
Attachments
crashDump0.39.1(results in unable to dismantle).zip
(85.67 KiB) Downloaded 166 times
crashDump0.39.1.zip
(95.02 KiB) Downloaded 89 times

Post Reply
  • Information
  • Who is online

    Users browsing this forum: No registered users and 9 guests