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Shop counters bugged
Posted: Mon Feb 11, 2013 8:04 am
by Mattk50
When you open up a shop counter and put stuff in it, they say workers 0/1, however there is no way to have someone "man" the counter. right clicking the counter gives you two loot options instead of what i assume is supposed to be an "operate" type thing and a single loot option.
Re: Shop counters bugged
Posted: Mon Feb 11, 2013 9:22 am
by kiseruyoru
ditto
also - I should still like to point out that both large and small counters have the same inventory size and I wonder why.
Re: Shop counters bugged
Posted: Mon Feb 11, 2013 9:26 am
by Mattk50
Might be a stacking difference.
Re: Shop counters bugged
Posted: Mon Feb 11, 2013 9:44 am
by kiseruyoru
just checked, and yeah -- can get 4 trader packs on the big one and only 2 on the smaller. Makes sense now
Re: Shop counters bugged
Posted: Wed Feb 27, 2013 2:42 am
by Esadal
Has the shop counter thing been resolved for you yet? I personally would like to see my shop counters turn a profit, so I don't have to send a caravan every fifteen minutes XD Just waiting for them to work properly.
Re: Shop counters bugged
Posted: Wed Feb 27, 2013 7:58 pm
by Blackloch
Esadal wrote:Has the shop counter thing been resolved for you yet? I personally would like to see my shop counters turn a profit, so I don't have to send a caravan every fifteen minutes XD Just waiting for them to work properly.
Good thing I found this thread. I was going crazy trying to figure out how to operate the shop counter and waiting for customers.

Re: Shop counters bugged
Posted: Tue Apr 30, 2013 3:06 am
by lancehero
Yeah, all I see is: Loot, Loot, and Dismantle. I'd love to be able to sell my stuff, and traders and their caravan keep just swarming around my town. Idk if that's cause I'm close to a town or cause I have counters with stuff if them.
Re: Shop counters bugged
Posted: Tue Apr 30, 2013 12:06 pm
by ViralBunny
I believe the shop trading function hasnt been implemented yet, possibly wont for some time according to some threads, would be nice though. Im trying to mod the game now to make traders come and take away the "valuables" we all "find lying about"

If anyone has a functioning(or even partly) mod for this lemme know so i dont do a second pointless one pls.
Re: Shop counters bugged
Posted: Tue May 28, 2013 11:42 pm
by Hatsune_Neko
same subject but different reason
Walked into Brink to sell stuff and buy armour, seams the city didn't load fully, mainly the shop counters.
http://steamcommunity.com/sharedfiles/f ... =146018798
Re: Shop counters bugged
Posted: Sun Sep 22, 2013 11:09 am
by DeadShadowz
Update: Possibly Fixed?
Mattk50 wrote:When you open up a shop counter and put stuff in it, they say workers 0/1, however there is no way to have someone "man" the counter. right clicking the counter gives you two loot options instead of what i assume is supposed to be an "operate" type thing and a single loot option.
This is fixed in my 0.47 Version, it now shows 0/0 for me.
Although it may just be another bug, not sure if a counter is supposed to have someone manning them 24/7. However if you read my comment to the following quote it seems like the counter doesn't currently require a worker.
ViralBunny wrote:I believe the shop trading function hasnt been implemented yet, possibly wont for some time according to some threads, would be nice though. Im trying to mod the game now to make traders come and take away the "valuables" we all "find lying about"

If anyone has a functioning(or even partly) mod for this lemme know so i dont do a second pointless one pls.
According to user hBrown, trading is implemented however the traders will only buy bread, rum and fabrics for the time being until trading is expanded upon.
- Shadowz