[Fixed]Game running slow/delay when clicking

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Percavil
Posts: 46
Joined: Mon Feb 11, 2013 8:37 pm

Mon Feb 11, 2013 9:03 pm

I tried many different settings in the options but it seems to lag abit. not only the movements of the characters but also my guy wont respond all the time to my right-clicking.

Example: Before i was able to make my guy run around in a circle by repeatedly rick-clicking in a circle.(it was smooth) Now i cant do that since he only moves on 1/3 of my right-clicks

maybe the shadows are making it run slower, but i tried lowering the options and still.
hopefully i explained it ok
Last edited by Percavil on Wed Feb 27, 2013 1:32 am, edited 2 times in total.

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Percavil
Posts: 46
Joined: Mon Feb 11, 2013 8:37 pm

Mon Feb 11, 2013 10:54 pm

ok their seems to be a delay when u tell you're guy to move by right-clicking,( he only react like 2 seconds later) thats why clicking multiple times to move no longer works. at least for me

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Tolwrath
Posts: 1070
Joined: Wed Oct 31, 2012 12:11 am

Tue Feb 12, 2013 6:11 pm

Did you try the "use hardware mouse option"?

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Percavil
Posts: 46
Joined: Mon Feb 11, 2013 8:37 pm

Tue Feb 12, 2013 9:09 pm

i just tried with the "hardware mouse" option and its still doing the same, character will move 2-4seconds after i click.
Say if hes walking to a distance then i click somewhere else, he will stop moving for 3 seconds then move to the new location, instead of just turning in that location right away. didn't have this issue before, are u not getting the same problem?

Paul
Posts: 15
Joined: Mon Feb 11, 2013 8:04 pm

Tue Feb 12, 2013 9:12 pm

I'm getting the same. Whenever I click to go somewhere they always revert to their own AI for a few seconds before obeying - either charging at the enemies that I'm telling them to run from, or running away from the enemies I'm telling them to attack, or just standing there for a couple seconds before moving.

I notice it doesn't happen when starting a new game, though. Must be something that happens during play causing it.

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Percavil
Posts: 46
Joined: Mon Feb 11, 2013 8:37 pm

Tue Feb 12, 2013 10:47 pm

For me its the first issue i notice when starting a game.

Paul
Posts: 15
Joined: Mon Feb 11, 2013 8:04 pm

Wed Feb 13, 2013 12:20 am

Yea, it only seems to take a couple of minutes for it to start for me. A brand new game things respond instantly at first, but give it a couple minutes and it starts.

mr.utzenbichl
Posts: 4
Joined: Wed Feb 13, 2013 1:25 pm

Wed Feb 13, 2013 1:39 pm

i've got the same problem here... the bandits are catching me by giving him another advice -.-

Meynolt
Posts: 144
Joined: Thu Jan 31, 2013 7:19 am

Wed Feb 13, 2013 2:29 pm

The only time i've experienced something similar is when I've started games with 100+ squad members.

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Tolwrath
Posts: 1070
Joined: Wed Oct 31, 2012 12:11 am

Wed Feb 13, 2013 7:34 pm

I don't think I've gotten this yet. But then I haven't been playing too much because I just got my copy of Dead Space 3. The first thing I noticed with the 0.39 version is actually that my computer cannot run it at 60fps anymore (hovers between 30-40), and that the new shadows make the game look really good.

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Percavil
Posts: 46
Joined: Mon Feb 11, 2013 8:37 pm

Wed Feb 13, 2013 9:54 pm

now that u mention it i have notice fps drop too, strange how only some people have the issue with the delay when clicking.
After testing further i realize that there is no delay when clicking around inside of buildings. but as soon as u click outside the building the characters reaction time is slowed.

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Tolwrath
Posts: 1070
Joined: Wed Oct 31, 2012 12:11 am

Wed Feb 13, 2013 10:50 pm

I think it might be that actions are delayed when the game has slow down/lag. Meaning, I think the slow down/frame drops from the new shaders may be causing the input delay.

DJ Die
Posts: 35
Joined: Mon Feb 11, 2013 8:29 am

Wed Feb 13, 2013 11:02 pm

yeah i have exactly the same problem ive only noticed now because i had another problem before and couldnt really play...it has to be something slowing down the script execution because if you pause the game right-click and unpause after second or two the character will start moving right away....

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Captain Deathbeard
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Location: UK
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Fri Feb 15, 2013 3:26 pm

I've made a few changes that may have fixed it now. Wait for the next update to come out and remind me again if the problem is still there.

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