The Problem:
If one of my characters is in a house, the grpahic of the other houses will be the following:
a) the outsite look of the building = the roof.
b) the inside look of the building = the floor
c) a black area that could be the floor.
the black area appears only if none of the characters is in the building. if one is moving in, the texture will be correct. if he is leaving again the black area come back. besinde the floor texture, all the items in the building will be part of the black area and disappear. but you can still "use" items in this area. for example in one of the building are store boxes and you get the correct mouse curses and can use them (if you know where you find them).
this graphic "bug" appears "everytime" in the same building. loading doesn't solve the problem. "small houses" and "houses" in my outpost are black. if i go to towns, the same happens. (the texture will come back if i send a character in the building).
all the black texture disappear if nbo character is in a building. i haven't tryed all my people but i think the problem comes up with all of them (if one of them is in a building).
kenshi verions:
0.42.2
my system:
nvidia geforce gtx 650 ti (driver version 9.18.13.1106)
windows 8
intel core i-5 3450 cpu @ 3.10 ghz
Indoor Building Graphic Problem
- Clawdius Talonious
- Posts: 540
- Joined: Sun Jan 29, 2012 7:35 am
This is something of a known issue, but since it's primarily just aesthetically unappealing there are other areas that are receiving focus in the Alpha stage, beautification efforts will become more important once the game is feature-complete or nearly so.
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