Research going into minus.

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eXo
Posts: 1
Joined: Mon Jun 17, 2013 4:24 pm

Mon Jun 17, 2013 4:30 pm

I keep having a recurring thing of when I am researching something it doesn't work and goes into minus time, I didn't notice anything like this in the bug report section, then again I may not have looked deep enough.
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hbrown
Posts: 904
Joined: Tue Apr 30, 2013 12:41 pm
Location: Portugal

Mon Jun 17, 2013 5:46 pm

I guess you didn t search well then xD, there are a couple of them, its a known issue, hopefully fixed in the next update. Despite they go negative they still finish, so if you patient just let the flow go regular, think of the research doubled time, if you close it will reset if i am not wrong.
It s Hbrown!! Gotta get some p­ies!

LawKeeper
Posts: 6
Joined: Tue Apr 09, 2013 2:40 am

Wed Jun 26, 2013 7:09 pm

I would like to iterate that this albeit a known issue to many on this forum seems to be unknown to Chris. "captain death beard" has posted on the Steam forum quite recently that this issue has been resolved. However, people complaining (myself included) have been playing on the most recent update of Kenshi 0.42.2. I have refrained from posting this until today when I saw his post: "What do you mean by fix technology speed? I've fixed the ETA bug in the progress window if thats what you mean." I think he thinks he fixed the problem. It is NOT fixed.

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Clawdius Talonious
Posts: 540
Joined: Sun Jan 29, 2012 7:35 am

Thu Jun 27, 2013 6:20 am

LawKeeper wrote:I would like to iterate that this albeit a known issue to many on this forum seems to be unknown to Chris. "captain death beard" has posted on the Steam forum quite recently that this issue has been resolved. However, people complaining (myself included) have been playing on the most recent update of Kenshi 0.42.2. I have refrained from posting this until today when I saw his post: "What do you mean by fix technology speed? I've fixed the ETA bug in the progress window if thats what you mean." I think he thinks he fixed the problem. It is NOT fixed.
The build we're using, 42.2, has been out for awhile. The shops are not implemented, nor is this issue resolved in 42.2. I imagine Chris is talking about the issue being fixed in the developers build, and thus will be addressed in the upcoming patch. It will be coming out early July, and should add quite a lot of art assets in addition to addressing a few known issues.

LawKeeper
Posts: 6
Joined: Tue Apr 09, 2013 2:40 am

Tue Jul 02, 2013 3:42 am

I thank you for your confidence and I have a lot of hope that this will be fixed (especially with all of the forum hype.) I remember the bullet that came out with the 42.2 release that stated "-Science skill now applies properly to research speed." This mixed with what Chris said on the steam forum just made me worry that he was speaking out of false pretenses. I don't know if this bug was around before he made that change or not. I have not been able to play Kenshi recently because of this. I have heard of others that have continued researching despite this hiccup. However, with a new full time job and a 6 month old. I have decided to play something that doesn't make me so frustrated with what little free time I have had. And that situation in and of it self makes me frustrated because I love Kenshi SO much.

LawKeeper
Posts: 6
Joined: Tue Apr 09, 2013 2:40 am

Tue Jul 02, 2013 2:33 pm

HUZZAH! I will be playing this when I get home from work this evening!!!!

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