.47 Stacked resource dissapears...
Posted: Tue Sep 17, 2013 7:17 pm
EDIT: I can still get the initial complaint to present if I try hard enough, but I've noted that every element mentioned here has been either fixed or pre-empted. I don't expect I will see this again through normal play unless I use methods that are no longer intuitive nor neccessary. So... (Fixed)
(Or maybe you did nothing, I'm crazy, and I'm just adjusting my playstyle, there's always that.)
One item however on the items vanishing when dropped into the environment by a worker (which was the last I was waiting on), I'm assuming you tackled this. I only discovered this after seeing under my building by chance while conducting further tests.. Guess what I found? I huge pile of Hemp bales. So Items falling through the floor may be yet another element. I assume this will be addressed with the new map so I'm sticking a fork in this. Tested and confirmed items are now being dropped at the point of the cursor. I still saw no physics from cursor to ground however, only after impact did the bale materialize.
EDIT 2: Okay, Can pick up items through windows again. This was fixed yesterday, and is presenting again today, exact same test. The furniture disappearing in town after a build/structure-buy that I reported elsewhere was also fixed, (except vendors were still broke after) and now it's presenting again. Now only in structures close to the point I built/bought at. I'm not even going to bother retesting any of this other shit.
I'm going to pretend I have a non-standard hardware setup or something that's causing all of this and walk away now.
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Tested on a farm plot, seems pretty easily reproducible for me, if further information is required, can provide. This has been happening pre and post import across multiple games.
While working plot, open nearby well inventory and just drop water into pack (I use a large trader pack to generate large stacks.)
Load the farm water-resource queue with your first six via drag-drop (only method I'm getting to work from a pack btw), then drop your second six in, which should yield a net of 2 still on the cursor.
If these two water barrels don't get back into the pack in an extremely timely fashion (this is a guess, I don't always lose them, just most of the time) they will vanish from the cursor, not appearing in the environment.
A double swap yielding two in queue and ten on cursor does this to the resource on the cursor as well.
Little bug. Not sure if this is what you're after right now but I noted a landslide happened under the formerly bugged Catan trader building so I figured maybe.
(Or maybe you did nothing, I'm crazy, and I'm just adjusting my playstyle, there's always that.)
One item however on the items vanishing when dropped into the environment by a worker (which was the last I was waiting on), I'm assuming you tackled this. I only discovered this after seeing under my building by chance while conducting further tests.. Guess what I found? I huge pile of Hemp bales. So Items falling through the floor may be yet another element. I assume this will be addressed with the new map so I'm sticking a fork in this. Tested and confirmed items are now being dropped at the point of the cursor. I still saw no physics from cursor to ground however, only after impact did the bale materialize.
EDIT 2: Okay, Can pick up items through windows again. This was fixed yesterday, and is presenting again today, exact same test. The furniture disappearing in town after a build/structure-buy that I reported elsewhere was also fixed, (except vendors were still broke after) and now it's presenting again. Now only in structures close to the point I built/bought at. I'm not even going to bother retesting any of this other shit.
I'm going to pretend I have a non-standard hardware setup or something that's causing all of this and walk away now.
-------------------------------------------------------------------------------------------------------------------
Tested on a farm plot, seems pretty easily reproducible for me, if further information is required, can provide. This has been happening pre and post import across multiple games.
While working plot, open nearby well inventory and just drop water into pack (I use a large trader pack to generate large stacks.)
Load the farm water-resource queue with your first six via drag-drop (only method I'm getting to work from a pack btw), then drop your second six in, which should yield a net of 2 still on the cursor.
If these two water barrels don't get back into the pack in an extremely timely fashion (this is a guess, I don't always lose them, just most of the time) they will vanish from the cursor, not appearing in the environment.
A double swap yielding two in queue and ten on cursor does this to the resource on the cursor as well.
Little bug. Not sure if this is what you're after right now but I noted a landslide happened under the formerly bugged Catan trader building so I figured maybe.