0.50: weapons bugs - no recognised after loading...

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franko
Posts: 21
Joined: Wed Jul 03, 2013 3:50 pm

Mon Oct 14, 2013 3:03 pm

Hi,
i noticed two weapon bugs in the new update:

1. when loading a savegame every character does not recognize that he has weapons. Which has two effects:
a) the weapons are not seen at the body (but they are seen in the inventory, they are even in the correct weapons slots)
b) as a results characters do no fight, which means if i give them attack orders, they refuse because they think they are unarmed (i did not checked the dummy btw.).

A solution is to reequip every one with their weapons again (simply doubleclicking the weapon in the slots works)

2. after a fight there are some chars that does not need to heal itself, these characters does not put their weapons back to their holders after the fight, which results if having workers acting with their swords on machines and workbenches (only healing seems to trigger the "put weapon back" action).
This is bad because it looks not only a bit silly to work with a sword on a mine, it is bad mostly because is looks so much cooler when the chars have their weapons in their holders.

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