[0.62.1]Small issue with the new village
Posted: Tue Feb 11, 2014 11:44 pm
This was what my outpost looked like :

And this is what happened after the import :

I can :
-control my buildings (open/lock doors)
-give order to my guys and the villagers (even if the save says i have 0 members)
-research/build/open boxes that belonged to me
-demolish their stuff
-sell them stuff (via the shop counter)
I can't :
-control the village buildings (open/lock doors)
-select everybody (i'm limited to two dudes)
-sleep in their bed, use their farms/silos
-completely control the villagers (they will return to their patrol route)
I'll play around with it, but i'll probably have to scrap my outpost and start again.

And this is what happened after the import :

I can :
-control my buildings (open/lock doors)
-give order to my guys and the villagers (even if the save says i have 0 members)
-research/build/open boxes that belonged to me
-demolish their stuff
-sell them stuff (via the shop counter)
I can't :
-control the village buildings (open/lock doors)
-select everybody (i'm limited to two dudes)
-sleep in their bed, use their farms/silos
-completely control the villagers (they will return to their patrol route)
I'll play around with it, but i'll probably have to scrap my outpost and start again.