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[0.62.1]Small issue with the new village

Posted: Tue Feb 11, 2014 11:44 pm
by Bahanor
This was what my outpost looked like :
Image

And this is what happened after the import :
Image

I can :
-control my buildings (open/lock doors)
-give order to my guys and the villagers (even if the save says i have 0 members)
-research/build/open boxes that belonged to me
-demolish their stuff
-sell them stuff (via the shop counter)

I can't :
-control the village buildings (open/lock doors)
-select everybody (i'm limited to two dudes)
-sleep in their bed, use their farms/silos
-completely control the villagers (they will return to their patrol route)


I'll play around with it, but i'll probably have to scrap my outpost and start again.

Re: [0.62.1]Small issue with the new village

Posted: Wed Feb 12, 2014 1:28 am
by Hatsune_Neko
the only option is to rebuild in a new location.
get traders backpacks for everyone then load up with what you have made or sell it off though before you import into a new game.

Nice base by the way.

Re: [0.62.1]Small issue with the new village

Posted: Wed Feb 12, 2014 2:00 am
by Enrick
That is a nice base.

Is it just me, or is anyone going out of there to make shit organized?