0.67 Lalo's crashdump

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Lalo
Posts: 14
Joined: Mon Apr 07, 2014 8:08 pm

Sat Apr 12, 2014 1:29 am

I don't know why It happened although I was playing in high conditions too many hours and I'm sure that it's my fault but I wanted to test it harder than another times and share it with all of you. I'll explain you:

Background

I set in 2.25 my global population multiplier and 1.97 squad size multiplier
I turned on my Vsync because my monitor works in 60 hz but my grapic card works more better
I use W7 64x which is giving problems to the game
1920x1080 resolution
12 gbs ddr3 (Auto hardware buffers management)
shadows on (SHADOW QUALITY 2048 NICE)
water reflection EVERYTHING
texture quality HIGH
FSAA 0
I used a lot of times 4x speed (it was necessary :D

It's my duty to tell you that I hadn't got any issues after hours playing. I played during 2 hours and then I went to cook-dinner-watch tv (with the game still on) and then I came back and played again.

I set my camp base in the middle of 4 cities (more or less) and I was attacked by all kind of bandits a lot of times and the game worked perfectly without memory lakes.

It was funny that the crushdump appeared when I selected a pj and I gave it an order about working after all these hours. This update is being so good if we talk about stability (at least in my computer)
Maybe I have to reduce settings but It worked very well 6-7 hours without issues (it's my first crushdump after days :D
Attachments
crashDump0.67.0.zip
(497.33 KiB) Downloaded 54 times

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