I'm in experimental patch .68.1 and I managed to path my engineer to the correct places for finishing the walls (took me at least 30 mins for my base) with some tricky clicking and lots of ramps (which can't be removed) I managed to build them all, but some (the ones I seemed to have built without using just click and forget [I had to click the top level of a finished wall, and stop him in-between the ramp and the movement place to build walls]) won't let me put turrets on them. Says "ground needs to be move level" and does not lock into position like it is supposed to now.
I restarted the game and it was kind of fixed. some let me put some don't.
I attached a screenshot of what exactly is happening.
I don't know if you know this yet, but I am too lazy to search the entire forum and steam pages.
Other things I can think of off the top of my head that I have not seen reported:
1. Traders won't leave my city, though they will help me fight bandits.
2. I let some dust bandits (who had -7 faction at the time) go from my prison. They wandered around my base until I dragged some Sand Ninjas in, and my turret manners attacked the dust bandits as well. Now I am at war with dust bandits again. (I assume the turrets did "friendly fire" and killed the bandits as a result, shouldn't be a problem with the pathing fix)
3. 4 sand ninjas in my prison have 400+ life, plus a couple of dust bandits (jeez i should put my own guys in prison!).
should have written them down, heh
Defensive wall V turret ground not level [fixed]
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lucidmadness
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Last edited by lucidmadness on Wed Jun 27, 2018 10:50 pm, edited 1 time in total.
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