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[0.70.3] Cannibal Camp 2 issues... [FIXED]

Posted: Wed Dec 10, 2014 2:29 am
by Snowpig
i made two quick tests with people running into the cannibal camp 2. following stuff is bugged:

1. Cannibals partially stuck in their starting buildings. To reproduce: start off with a modified "cannibal hunters" start (only one character in the squad). Immediately after start unequip his weapon or set him to passive -> he will not be attacked, as the main attacker from the cannibals-town-squad which is selected by the AI, is stuck somewhere in the starting building.

Re: [0.70.1] Cannibal Camp 2 issues...

Posted: Thu Dec 11, 2014 10:54 pm
by Snowpig
0.70.1 bump

Re: [0.70.2] Cannibal Camp 2 issues...

Posted: Sun Dec 14, 2014 11:07 pm
by Snowpig
0.70.2 bump

Re: [0.70.3] Cannibal Camp 2 issues...

Posted: Thu Dec 18, 2014 10:33 am
by Snowpig
0.70.3 bump