[0.70.2] f03n1x' Bug/crash reports
Posted: Sun Dec 14, 2014 2:56 pm
[These bugs are for 0.70.2]
Since I didn't feel the need to make a billion separate posts I thought it would be wise to just make a big post of all the bugs I find within the 0.70.X version of the game.
So the first bug is about recruitment, what I get after hiring someone is well what is shown in the screenshot.
Hopefully it's view-able but to sum it up my whole squad selection disapears, I currently have 10 people but for some reason after recruiting people, I guess there isn't a specific person but the place was Catun, that apon recruiting them and after the character creation screen I have no portraits of any of my squad.
The fix so far is re-loading but I thought I'd bring it up if it hasn't already been brought up.
Found an exploit where you can actually equip a Pack Gar's backpack despite i assume it being for a Pack Gar, and also despite it's model not suiting humans. Here is a screenshot of it:
Also unable to successfully load a game while being in game, will just constantly load. Can provide a screenshot if needed.
-Had a bit of a frame rate issue but found out it was only the most recent 0.70.X version-
Found out that with the stable version of the game, frames are high and stable!, 0.70.X does give a bit of a drop, so I guess it will be fixed in later builds!
Found a bug, this time it comes with a crash dump!
So this one is about my single badass taking on a whole herd of beak things and slaughtering all of them without being hit (quite surprising from my expectations) and then a group of slave traders decided to restrain them, not sure if it was them that caused the bug and the crash but I assume so, that or something to do with me picking up the loot at their nest though I wasn't having much trouble with that.
Alright another bug that I found, though no sure how/what causes this but well it's Crash on load, where I'm about to face off against the Beak Things, though instead of facing off I turn to where I expect the slave traders to be, was trying to take them out so it wouldn't cause bugs but the crash happens instead.
Noticed something interesting though, upon loading near a nest what ends up happening is a full herd is spawned directly on top of the nest, is that supposed to happen? I ask since I expect that may be the bug.
I'll attach the save along with the crashdump
https://www.dropbox.com/sh/9r2exey5tdre ... R2gda?dl=0
Since I didn't feel the need to make a billion separate posts I thought it would be wise to just make a big post of all the bugs I find within the 0.70.X version of the game.
So the first bug is about recruitment, what I get after hiring someone is well what is shown in the screenshot.
Hopefully it's view-able but to sum it up my whole squad selection disapears, I currently have 10 people but for some reason after recruiting people, I guess there isn't a specific person but the place was Catun, that apon recruiting them and after the character creation screen I have no portraits of any of my squad.
The fix so far is re-loading but I thought I'd bring it up if it hasn't already been brought up.
Found an exploit where you can actually equip a Pack Gar's backpack despite i assume it being for a Pack Gar, and also despite it's model not suiting humans. Here is a screenshot of it:
Also unable to successfully load a game while being in game, will just constantly load. Can provide a screenshot if needed.
-Had a bit of a frame rate issue but found out it was only the most recent 0.70.X version-
Found out that with the stable version of the game, frames are high and stable!, 0.70.X does give a bit of a drop, so I guess it will be fixed in later builds!
Found a bug, this time it comes with a crash dump!
So this one is about my single badass taking on a whole herd of beak things and slaughtering all of them without being hit (quite surprising from my expectations) and then a group of slave traders decided to restrain them, not sure if it was them that caused the bug and the crash but I assume so, that or something to do with me picking up the loot at their nest though I wasn't having much trouble with that.
Alright another bug that I found, though no sure how/what causes this but well it's Crash on load, where I'm about to face off against the Beak Things, though instead of facing off I turn to where I expect the slave traders to be, was trying to take them out so it wouldn't cause bugs but the crash happens instead.
Noticed something interesting though, upon loading near a nest what ends up happening is a full herd is spawned directly on top of the nest, is that supposed to happen? I ask since I expect that may be the bug.
I'll attach the save along with the crashdump
https://www.dropbox.com/sh/9r2exey5tdre ... R2gda?dl=0