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Game Load, new Squad Appears. v0.71.0

Posted: Thu Jan 15, 2015 10:21 pm
by Hatsune_Neko
loading save from 0.70.6 to 0.71 grants me a full new squad of people i never hired.

my original one person squad

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and my newest members i never hired.

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Re: Game Load, new Squad Appears. v0.71.0

Posted: Thu Jan 15, 2015 10:48 pm
by Hatsune_Neko
importing from 0.70.6 into 0.71.0 did not add the extra members for me at least.

[0.71]Mysterious squad appearing after import.

Posted: Fri Jan 16, 2015 2:46 am
by Zeal
So similar to the old phantom squad bug... but.. different.. when i imported into a new game from a .70 game, I got a new squad in a seperate tab, however Instead of duplicating the default unit with default stats (untrained), these units were clearly not default units.. They all had stats that varied in ways that looked like it was an actual team of units that had been doing things. They were equipped sorta randomly (most notably several different helmet types and weapon types). And half of them had backpacks. One of their backpacks had several stacks of iron bars, and a stack of wine.

What's more.. Most of them had jobs assigned to them of machines or hauling.. Their skills were not randomized, as the people with jobs had high labor skills, while a couple of them had high labor and engineering... One of them (the head unit) had 46 in science, which makes it look like they were the researcher..

So.. where did this team come from? It was not even the same amount of units i had in my team upon import, and they were not the same type of units. None of my other savegames have ever looked like this team does, so it couldn't have been extracted from somewhere inside my other savegames. (aside from my solo character game, my first character has NEVER been the researcher)

Again.. these units were not default spawn units. This was a team that was used somewhere in some other universe. Some of these guys have stats up in the 60's and 70s (athletics, laboring and engineering for those heights). So was this a test team of sorts from the devs that found it's way into the coregame data or something?

http://steamcommunity.com/sharedfiles/f ... =375678525

Re: Game Load, new Squad Appears. v0.71.0

Posted: Fri Jan 16, 2015 6:11 am
by StarWeaver
I dismissed one of the new guys and his task changed to 'wandering trader', dunno if that means anything.

I was able to delete the squad by going into the save file and deleting all of the nameless_2,3,4 etc that weren't the one that I knew had my guys in it. These tended to hang around in the prior version too, but were never used.

Re: Game Load, new Squad Appears. v0.71.0

Posted: Fri Jan 16, 2015 9:47 am
by Zeal
Ah HAH! So it IS the same team as the one that appeared in my game, The exact same one.

Except mine was importing into a new game from a .70.6. not just loading.

Re: Game Load, new Squad Appears. v0.71.0

Posted: Fri Jan 16, 2015 10:54 am
by Hatsune_Neko
yep
hence the merge.
think yours also spawned in the same area.