[v0.72.0] NPC and characters stuck in terrain + Crash

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Rdq
Posts: 3
Joined: Sat Feb 07, 2015 4:58 pm

Sun Feb 08, 2015 5:28 pm

So there are 2 problems with NPC (almost always bandits) :

1) When they trying to walk arround the city or attack it, they just stuck in unreachible places. All guards are trying to get them, but stuck too. There is no way to attack them or unstuk...
Screenshots will be later, sry.
2) Changing terrain graphics make dead corpses just fall through the sand =/ ... But if camera is on max range - I can see/loot them... some of them are show up - other hide.

The last crash file when trying to screen all that mess (it crashes every time in 1-2 minets after loading... so my save probably broken :evil: )
Attachments
crashdump0.72.0_x64.zip
Crash
(124.62 KiB) Downloaded 86 times

Rdq
Posts: 3
Joined: Sat Feb 07, 2015 4:58 pm

Mon Feb 09, 2015 5:08 pm

Image Image Image Image Image

And another game and visual bugs screens (another another and another.... :| )

Image Image Image Image Image Image

shiverczar
Posts: 3
Joined: Mon Feb 16, 2015 7:59 pm

Mon Feb 16, 2015 8:11 pm

(1) I have noticed that when in combat or performing actions, characters will ignore collision during forced movement once an action initiates

So for instance, if someone is cut and staggers backwards, they will stagger through anything and everything to reach the distance they're supposed to stagger. This means in places with cliffs (and other impassable terrain) if a large-scale battle starts, it will likely end with everyone stuck in place, either in the impassable terrain, or trying to reach the people stuck in the impassable terrain.

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PnzrNorm
Posts: 1182
Joined: Mon Apr 15, 2013 5:52 am
Location: Steam: PnzrNorm

Tue Feb 17, 2015 2:28 pm

I haven't been able to reproduce this issue at all in 0.72.1.
I had this issue by playing my save file that's existed since 0.69.2, but importing to a new game after 0.72.1 came out fixed this issue for me. Maybe I'm just not finding the specific scenario to reproduce this issue (usually occurred in Telbooze).

Rikter
Posts: 122
Joined: Mon Jun 30, 2014 3:47 pm

Tue Feb 17, 2015 10:06 pm

Along with what PnzrNorm said, the problem of NPCs getting stuck in the terrain, for me, is unproducible (as of 72.0).

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