[0.74.10] Issues

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macrofeet
Posts: 6
Joined: Thu Jun 18, 2015 8:30 pm

Thu Jun 18, 2015 8:45 pm

beta .10 18/06/2015

I get crashes when loading some "new" areas same result both direct x 11, 9
walking along from police outpost near brink to stone outpost

save game was created from a recent beta however did not do an import to latest beta so might be save issue

start up issue
Problem with the start up config box when you switch from windowed to full screen unless you manually change resolution game crashes

last beta version not sure if fixed
recruiting new characters would crash on character design screen
Last edited by macrofeet on Fri Jun 19, 2015 11:28 am, edited 1 time in total.

Set
Posts: 206
Joined: Tue Jan 07, 2014 5:40 pm

Thu Jun 18, 2015 11:36 pm

Which version? Please, edit your post title......for example "[0.74.10] Bugs"
Where is your crashdump file? Upload it to the forum in the "Upload attachment" tab below your texting square, it shoul be in: Steam->SteamApps->common->Kenshi->crashdump[game version]_x64.zip

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Hatsune_Neko
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Posts: 4086
Joined: Sun Apr 21, 2013 9:59 am
Location: Columbus, OH

Fri Jun 19, 2015 12:39 am

Please read. Reporting a crash or bug

Thank you.
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macrofeet
Posts: 6
Joined: Thu Jun 18, 2015 8:30 pm

Fri Jun 19, 2015 11:25 am

Which version? Please, edit your post title......for example "[0.74.10] Bugs"
Where is your crashdump file? Upload it to the forum in the "Upload attachment" tab below your texting square, it shoul be in: Steam->SteamApps->common->Kenshi->crashdump[game version]_x64.zip
I suspect these issues are probably standard crashes to be honest and not a local issue
(same results on different Pc's) Quad and dual core

ATI Gcards one is 8570 other is reasonable firepro and also a lame Nvidia quadro fx 570

[0.74.10] = (beta .10 18/06/2015)

Where is your crashdump file? = when I attempted to upload I got The extension .dmp is not allowed. but as you asked SOO politely I included the hole zip file this time

The gist of the crashes

OGRE.log
OGRE EXCEPTION(5:ItemIdentityException): No state found for animation named 'breathing' in AnimationStateSet::getAnimationState at C:\kenshi\ogre_190\OgreMain\src\OgreAnimationState.cpp (line 332)

Many line 332 errors who ever coded line 332 clearly deserves a flogging

Havoc.log errors
16:57:25: FAIL: Destination for Hungry bandit leader is too far from navmesh
16:57:37: FAIL: Destination for Samurai is too far from navmesh

Got a few of these

error.log(complete)

load game
reset game
Number of threads: 2
load game
reset game

Crash dump say Exception: the thread tried to read from or write to a virtual address for which it does not have the appropriate access
Attachments
crashdump0.74.10_x64.zip
(118.14 KiB) Downloaded 227 times

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