[0.74.14] Turret Damage Stuck At 1
This bug has been reported in the past but I would like to remind people that turrets are still only doing 1 damage and are severely limiting the effectiveness of ranged combat. I have tested this on both double barreled and single shot turrets (i haven't checked the revolver ones).
- Hatsune_Neko
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because sometimes fixing one issue breaks the other while trying to fix the first problem.Droll wrote:ugh, why are fixed things breaking again with every update.
So the new coding that fixed the first issue is not compatible with the coding that was previously used to fix that other problem. and it bugs out again.
a quote from our Dev on this.
Captain Deathbeard wrote:This is what game development is like:
-You've got a list of 100 features and 100 bugs.
-Every time you add a feature, it adds another 50 bugs.
-Every time you fix 10 bugs, you discover 3 more bugs.
-Occasionally to fix one of the bugs you might need to totally restructure something. This will probably add 10 more bugs.
-When you fix bugs people say "These updates don't do anything, where are the features?"
-When you add features people say "Why aren't you fixing the bugs?"
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
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