[0.74.14] Learning new blueprints via failed purchase

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Saho
Posts: 17
Joined: Tue Jun 30, 2015 5:13 am

Tue Jun 30, 2015 5:34 am

When attempting (and failing) to purchase blueprints at shops with insufficient funds - I still learn the tech on the blueprint.

w.evans
Posts: 25
Joined: Mon Jun 15, 2015 10:49 am

Tue Jun 30, 2015 4:09 pm

didn't want to mention anything, but yeah, I got this as well. And it appears to be related to the other problem you posted about here, at least I seem to remember both problems having started at the same time.

It was when I was out buying blueprints. As I left-clicked a blueprint to purchase it, I automatically researched said blueprint, the blueprint was not consumed, and that trade, as well as all subsequent trades, happened without money changing hands.

However, after going back to my base, spending a long time there, and then trying another trade run, I noticed that the other problem (trades happening without money changing hands) appears to have sorted itself out, and trading is now working properly.

Researching without consuming blueprints (by right-clicking the blueprint, regardless of whether or not it actually is traded) is still happening, though.

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