characters stuck 0.74.16
- Hatsune_Neko
- Moderator
- Posts: 4086
- Joined: Sun Apr 21, 2013 9:59 am
- Location: Columbus, OH
encountered this as well
was trying to fix doors so i could enter and drop off a dust bandit bounty i had in the police station in port south.
only issue was i couldn't enter. so rebuilt my nav mesh. loading sign stayed on for ever and everyone stopped moving.
was trying to fix doors so i could enter and drop off a dust bandit bounty i had in the police station in port south.
only issue was i couldn't enter. so rebuilt my nav mesh. loading sign stayed on for ever and everyone stopped moving.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
Same issue, I can save the game, exit and reload, and they start moving again, but now it seems to be happening every few minutes.
It's seems to be that everyone will complete their last task set for them and then not accept any more directions. My works will continue to work until they run out of materials then stop and not go get more. People walking to locations will continue till they get there, then stop. Units following or bodyguarding a squaddie, will stop while the squaddie continues to their target location.
Crtl+shift+f11 doesn't seem to have any effect on it for me so I'm wondering if it is AI/command related instead of nav mesh.
EDIT : in addition if I try and reload the game without exiting all the way first, they are either still frozen or the game crashes when they would normally start moving.
This crash file should be from the last time it crashed as they started trying to move.
It's seems to be that everyone will complete their last task set for them and then not accept any more directions. My works will continue to work until they run out of materials then stop and not go get more. People walking to locations will continue till they get there, then stop. Units following or bodyguarding a squaddie, will stop while the squaddie continues to their target location.
Crtl+shift+f11 doesn't seem to have any effect on it for me so I'm wondering if it is AI/command related instead of nav mesh.
EDIT : in addition if I try and reload the game without exiting all the way first, they are either still frozen or the game crashes when they would normally start moving.
This crash file should be from the last time it crashed as they started trying to move.
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