Problems with auto tasks in 0.74.17

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ch_lemr73
Posts: 27
Joined: Sat Jan 25, 2014 3:26 am

Thu Jul 02, 2015 9:06 pm

Hello,

This has been a swift update from 0.74.16 to this one ! While from my experience it's defenitely better from the previous one, i still encounter some auto tasks problems :

- The "medic" button now partially works. When a character is on a automated task, you can make it move and then select the "medic" button. Doing so, if the character has a medikit, he will heal the party members ... but only on the squad he's into, he won't look after the wounded in another squad.

- Automating the corpse disposal still doesn't work properly. I saw it working once but i can't really explain how it happened. All i can say is that is was during a battle.

- When moving a character with an automated task to another station doing the "loot" option to the furnace, in order to melt weapon looted from ennemies, you have to move it a little manually in order to make it going back to its automated task again.

On the bright notes, not said in changelog :

- The portrait update is now working properly in DX 11.
- The "greyed out" status of the portraits now syncs better when a character is active again after a sleep in a bed. I still see a lag, which seems to be random (i saw the update occuring right away once).

Chinsei
Posts: 263
Joined: Wed Jul 01, 2015 4:14 pm

Fri Jul 03, 2015 3:31 am

Yeah . i have issues with these things too..

Corpse Disposal i think has the issue of the worker having to short of a range for corpse disposal ,i think if its in side the walls then its range should extend to the entire inside of the walls. or without walls maybe about 100 meter radius.

Medics work but there issue for me is that when they run out of medkits they don't go to the medicrate to get another one to keep healing they just stop. it'd be nice if they would pick up the med kits as needed. so i didn't have to tell them to do something thats part of their job, or should be.

People working the medical table should also before putting them in the medicrate check to see if anyone lacks a med kit an then give it to them if they do instead of automatically putting it into the crate first. they should also keep one medkit for themselves instead of dropping them all into the crate.

the Furnace for weapons has an issue - the worker assigned to it won't loot corpses which i think would be highly useful for keeping yourself supplied with Ore.

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