Glitching into buildings through combat
Posted: Wed Jan 11, 2012 10:41 am
It seems movement during combat (like, step forward and swing) isnt checked for collision with buildings, meaning you can get trapped inside walls and foundations and stuff by attacking people who were already stuck under there from whatever other bug got them stuck there.
Screenshots:
http://dl.dropbox.com/u/16970274/Screen ... -37-68.png
http://dl.dropbox.com/u/16970274/Screen ... -52-81.png
I managed to get my characters trapped in there shortly after. Had a save handy though.
Screenshots:
http://dl.dropbox.com/u/16970274/Screen ... -37-68.png
http://dl.dropbox.com/u/16970274/Screen ... -52-81.png
I managed to get my characters trapped in there shortly after. Had a save handy though.