Turrets and walls.

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Morcaster
Posts: 27
Joined: Sun Mar 24, 2013 5:42 pm

Thu Aug 06, 2015 10:56 am

Currently I do not get any height advantage for creating turrets on top of walls even ones that are 250m+ above ground. It's at 0%.
Now these turrets are created freely meaning without the nodes.
That brings another issue. Walls do not have any nodes.
There are sometimes nodes but in spots I don't want them to be, sometimes it just seems like they are completely random.
Like wall IV for example, there is one section of wall that creates these mini spiked diamond battle stations that looks SICK, but turrets sometimes don't even work and will not haves nodes in those battle stations at all.
Now, I don't know about nodes, because I've notice they are more common in the section of walls that are the single walls rather then that whole long section with the battle stations. It just makes more since if there was more nodes...

Also, Nodes on walls for lights would be amazing.
Just need more NODES please.

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