p.s. sry, forgot to point out my version at first, so embarrassing
(0.75.3 x64) Healed bandits dies
- Sol Lignum
- Posts: 1085
- Joined: Sun Sep 06, 2015 5:56 pm
- Location: Mother Russia!
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Right out of recovery coma or unconscious state, even though their vitals are good, being healed by a pro medic. Not sure if it's supposed to be like that.

p.s. sry, forgot to point out my version at first, so embarrassing
p.s. sry, forgot to point out my version at first, so embarrassing
Bugs are love, bugs are life!
MB: Asus P8H61-V
CPU: i3-2105 @ 3.2 GHz, HT
RAM: 8 Gb DDR3 1333 MHz
GPU: HD 6950 2Gb 800\1250 MHz
OS : Win7 x64.
Kenshi: Latest experimental Steam build with integrity checked and game imported.
MB: Asus P8H61-V
CPU: i3-2105 @ 3.2 GHz, HT
RAM: 8 Gb DDR3 1333 MHz
GPU: HD 6950 2Gb 800\1250 MHz
OS : Win7 x64.
Kenshi: Latest experimental Steam build with integrity checked and game imported.
- Sol Lignum
- Posts: 1085
- Joined: Sun Sep 06, 2015 5:56 pm
- Location: Mother Russia!
- Contact:
yah, haven't been around much since 0.6X.X, so had no idea. I think it worked fine somewhere before new interfase was released. Maybe it's somehow relevant to a "Chance of death"? I'm not sure how that mechanics works eitherRikter wrote:This has been happening for a long time.
Bugs are love, bugs are life!
MB: Asus P8H61-V
CPU: i3-2105 @ 3.2 GHz, HT
RAM: 8 Gb DDR3 1333 MHz
GPU: HD 6950 2Gb 800\1250 MHz
OS : Win7 x64.
Kenshi: Latest experimental Steam build with integrity checked and game imported.
MB: Asus P8H61-V
CPU: i3-2105 @ 3.2 GHz, HT
RAM: 8 Gb DDR3 1333 MHz
GPU: HD 6950 2Gb 800\1250 MHz
OS : Win7 x64.
Kenshi: Latest experimental Steam build with integrity checked and game imported.
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