"Ghost towns" bug
In regards to this it does mainly effect the southern towns the most however i t happens quite frequently in the northern towns too if your running around the southern area then goto the north area
Richard Ballard
Its time to look at the bigger picture, Everything has a reaction and from that reaction comes a consequence which turns to a reaction, Therefore making a chain of reactions which can change the world we live in!!!
What will you do...
Its time to look at the bigger picture, Everything has a reaction and from that reaction comes a consequence which turns to a reaction, Therefore making a chain of reactions which can change the world we live in!!!
What will you do...
I've noticed that pathfinding is generally buggy when fast forward is on. When walking around town, the toons refuse to find a path up steps or through a door. Out in the field, they'll run up and down cliffs that normally block pathing. Etc,...
I suspect that NPCs may also have some problems with pathing and eventually wander out of town...
We'll see what happens with the pathing update in the next release.
I suspect that NPCs may also have some problems with pathing and eventually wander out of town...
We'll see what happens with the pathing update in the next release.
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