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[Fixed] Splint over 100

Posted: Mon Jan 23, 2012 1:56 am
by Mattk50
I just had my guys take some damage from some bandits, when i went to check how bad it was i noticed they were both fully splinted up on the parts that were damaged, and a few of the body parts that ARENT damaged have a little white past the 100, on the border of the window(looks buggy). So, the splint basically lasts even once they are healed in special circumstances. Not sure what those circumstances are.

Or maybe it allows the green bar to fill even if there is splint left over without removing the splint.

Re: Splint over 100

Posted: Tue Jan 24, 2012 3:47 am
by Mattk50
ive figured out how to replicate this. If you are left with only stun and splint damage, the splinted part isnt removed when you heal.

Re: Splint over 100

Posted: Tue Jan 24, 2012 10:54 am
by Captain Deathbeard
fixed now




Problem/bug fixed, thread locked by l33t. PM 1337 if you need it reopened or help