Sorry if it not clear in the title but what I'm trying to describe is that when I played the game, instead of firm ground all over there looked like holes and you could see sky through these holes.
Version:
0.21 Alpha
Steps to Reproduce: (only if different)
1.for me it caused when I ste rendering for resolution to 1440 X 900
Consistency: (only if version or steps have changed)
Every time.
Restarting the program has no effect.
Expected results:(only if different)
solid ground
Actual results: (only if different)
wierd patches in the ground
How to currently solve: Putting the resolution to one of the 16 bit resolutions seems to fix it but then leads to the game not looking as good.
Happy to add screenshots and system specs if you want them.
[Fixed] ground not appearing in patches
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