0.90.8 Skeletons spawn in or enter Holy Empire towns, die.

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BoogieMan
Posts: 69
Joined: Mon May 06, 2013 9:31 pm

Tue Apr 05, 2016 2:21 pm

I've seen NPC Skeletons try to enter Holy Empire towns and get wrecked, and I've seen them spawn inside at bars, and the moment I enter the building they get attacked by the guards.

I know they are KOS to Holy Empire, which is why they shouldn't:

A: Be able to spawn in the towns (how did they get there then?)

B: Even try to enter towns populated by people who will attack them on sight.
Last edited by BoogieMan on Tue Apr 05, 2016 10:27 pm, edited 1 time in total.

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ubersoldier
Posts: 7
Joined: Tue Feb 12, 2013 12:19 pm

Tue Apr 05, 2016 9:38 pm

That's a feature, not a bug. ;)

But in all seriousness, the Holy Empire consider skeletons and other non-humans to be abominations of nature, and entire "alien" species (NPC or otherwise) will have an automatic -100 relation with them.
I Reject Your Reality And Substitute My Own!

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BoogieMan
Posts: 69
Joined: Mon May 06, 2013 9:31 pm

Tue Apr 05, 2016 10:24 pm

ubersoldier wrote:That's a feature, not a bug. ;)

But in all seriousness, the Holy Empire consider skeletons and other non-humans to be abominations of nature, and entire "alien" species (NPC or otherwise) will have an automatic -100 relation with them.

It can't be a feature that they show up in Bars in Holy Empire towns. It doesn't make any logical sense. They couldn't have even walked in the gate of the town without being killed to get there in the first place. They are also ignored until the player gets close. Then suddenly them being there is a crime.

They should only appear in and venture to non Holy Empire towns, since presumably they have some sense of self preservation.

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