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Huge rocks blocking way out of city

Posted: Thu Feb 23, 2012 11:42 pm
by UndefinedM
Version:
0.22 Alpha (i think? foliage update)

Description:
in the lower exit of the town in the middle of the map (the one east of trader's something, i can't read the name on the map) there are some rocks that are blocking the way out

Steps to Reproduce:
1. go to said village which name i can't remember
2. try to go out from there

Expected results:
YAY I'M OUT IN THE DESERT

Actual results:
GUH my dudes are going the other way wtf

Consistency
Happens everytime

Reported On:
23/02/2012

Severity:
minor, but annoying

Workaround:
carefully navigating the party out the village with clicks close from each other

Re: Huge rocks blocking way out of city

Posted: Thu Feb 23, 2012 11:56 pm
by 1337
Did you try letting them go (click somewhere past the rocks and wait). Sometimes they start going to the opposite direction but end up coming back on their own. Seems like a pathfinding problem anyway

Re: Huge rocks blocking way out of city

Posted: Fri Feb 24, 2012 12:26 am
by UndefinedM
Yeah i tried but they go all the way up the mountain and then keep going the other way. It's a pathfinding problem, yeah..but also, shouldn't rocks not block town gates?

Re: Huge rocks blocking way out of city

Posted: Fri Feb 24, 2012 2:13 am
by UndefinedM
actually just going around the world now i'm noticing many many rocks placed in weird ways, often blocking way into buildings and so. are they randomly placed or the same for everyone?

Re: Huge rocks blocking way out of city

Posted: Fri Feb 24, 2012 10:24 am
by Captain Deathbeard
They're procedurally placed, so they are randomly scattered but the same for everyone. Looks like I forgot to keep the foliage from spawning in towns.

Re: Huge rocks blocking way out of city

Posted: Mon Feb 27, 2012 4:19 am
by SilentHill
Chris_The_Great wrote:They're procedurally placed, so they are randomly scattered but the same for everyone. Looks like I forgot to keep the foliage from spawning in towns.
Sorry to bring topic again but I see a possible error.

On my map there are no rocks blocking any entrances, in any town's, east of the beginning town 'Brink', including the one east of 'Trader's Edge', named 'Tebooze(?)'. Infact I found only one rock near an entrance, which was located in the town 'Port South(?)' which is south of the main town 'Brink'.

I know by experiance that the developer of any program will have the most accurate information about the program in question but I must challange this fact because the generation on the map I'm playing, based off this information is diffearent from the generation on UndefinedM's map.

I purpose that some players, *take a screenshot of the beginning town noting the east side of the city where rocks are most probably to spawn. Based off these screenshots we can conclude if they are identicle generation. Which can be more conclusive then looking at the code in some cases.

Re: Huge rocks blocking way out of city

Posted: Mon Feb 27, 2012 8:51 am
by brad1995
those rocks are the same as mine.

Re: Huge rocks blocking way out of city

Posted: Mon Feb 27, 2012 9:18 am
by gusmil
Sure, sure seems simply enough even though one simple glare at the mountain made me understand instant our landscapes is very far from each other I have very little big rocks im compare. Took some time to do take this picture though as I had to to venture from the far south and once i reached the gates understand it was a city beloning to a faction I was hostile to... Poor fools, they didn't stand even the slightsest of chance. Took the gate even before reinforcement had time to run halfway across the city... Anyway two pictures, one to show of same location with a diffrent angle, second to warn you of quicksand... No rocks were harmed.

Re: Huge rocks blocking way out of city

Posted: Mon Feb 27, 2012 8:45 pm
by SilentHill
gusmil wrote:Sure, sure seems simply enough even though one simple glare at the mountain made me understand instant our landscapes is very far from each other I have very little big rocks im compare. Took some time to do take this picture though as I had to to venture from the far south and once i reached the gates understand it was a city beloning to a faction I was hostile to... Poor fools, they didn't stand even the slightsest of chance. Took the gate even before reinforcement had time to run halfway across the city... Anyway two pictures, one to show of same location with a diffrent angle, second to warn you of quicksand... No rocks were harmed.
The rocks in your image look the same, when i look in the same angle. But your color's all wierd, there is a odd glare/shadow like effect going on. Try changing sRGB Gamma Conversion to No.

I also went back to Port South(?) and noticed the rock that was near the gate is gone, I cannot find rocks near any gates now. Possibly a glitch there, but rock generation is all the same for us which is what I was interested in and as Chris said it is.

Re: Huge rocks blocking way out of city

Posted: Mon Feb 27, 2012 9:23 pm
by gusmil
You dont missing the huge ass rock you have behind your tower that I dont have?

And a two more you couldn't see from my angle in first picture

Re: Huge rocks blocking way out of city

Posted: Mon Feb 27, 2012 10:50 pm
by SilentHill
Oh yea I missed those ones. On that one side of the cliff we have the exact same rocks, but the other is very diffearent as well around the buildings. This means generation of rocks are the same generally, but have variation. The variation is what seems to have cause the entrance blocking since its not constant in any town's (through my own observations). Chris already replied earlier and I assume that foilage not spawning within cities would fix this issue despite the variation.

Re: Huge rocks blocking way out of city

Posted: Tue Feb 28, 2012 1:16 pm
by Captain Deathbeard
Evidently I have a bug to fix.

That weird shadow-looking effect in the screens is how the game looks on ATI cards. I have no idea why, because I didn't program it to do that, but it looks all right.

Re: Huge rocks blocking way out of city

Posted: Tue Feb 28, 2012 11:42 pm
by gusmil
Chris_The_Great wrote:Evidently I have a bug to fix.

That weird shadow-looking effect in the screens is how the game looks on ATI cards. I have no idea why, because I didn't program it to do that, but it looks all right.

But I have NVIDIA GeForce 560 TI :S