[0.90.10] Importing removes all stored items

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Chompster
Posts: 223
Joined: Fri Jan 23, 2015 3:35 pm
Location: The Netherlands
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Wed Apr 06, 2016 7:35 pm

Having the issue again that when you import a game(this time from 0.90.9 to 0.90.10) removes all the items you had stored in anything aside from characters inventories or backpacks.

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BoogieMan
Posts: 69
Joined: Mon May 06, 2013 9:31 pm

Wed Apr 06, 2016 8:16 pm

I made a post about this the other day. It has existed since 0.90.7-8 as far as I know. I never built a base before then, but it may very well have existed even longer.

As they say now, fill your bags. Buy bulls and backpack them to help hold stuff when importing. That's all we can do for now.

PoshOctavia
Posts: 15
Joined: Mon Apr 04, 2016 11:20 pm

Fri Apr 08, 2016 5:40 am

i think this is an inherent problem with the import buildings function. as you approach your base after importing it messages pop up indicating buildings being built. it seems that import buildings just rebuilds your buildings in the same place instead of directly carrying over between saves.

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Zeal
Posts: 526
Joined: Mon Mar 24, 2014 1:41 am

Fri Apr 08, 2016 5:26 pm

PoshOctavia wrote:i think this is an inherent problem with the import buildings function. as you approach your base after importing it messages pop up indicating buildings being built. it seems that import buildings just rebuilds your buildings in the same place instead of directly carrying over between saves.
This does seem to be the case. Rather than carrying things over, it just rebuilds it all. This can also be confirmed with in regards to the bug where importing autocompletes all buildings you've placed that havn't yet been built. Even if you havn't placed any materials on them at all. It just builds every building without an consideration for anything.
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